225,546 Commits over 3,714 Days - 2.53cph!

10 Years Ago
Added non-corrupted demos.
10 Years Ago
Added non-corrupted demos.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
10 Years Ago
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
10 Years Ago
SkinnedMeshCollider triangle array errors
10 Years Ago
Fixed some prefab layers
10 Years Ago
Fixed errors with input state being null on disconnect
10 Years Ago
player wont refresh anim after death
10 Years Ago
player wont refresh anim after death
10 Years Ago
Recorded a couple of uncorrupted Mazing demos.
10 Years Ago
Recorded a couple of uncorrupted Mazing demos.
10 Years Ago
Added a non-corrupted Test Game demo.
10 Years Ago
Added a non-corrupted Test Game demo.
10 Years Ago
Stopped debug atlas images being generated.
10 Years Ago
Stopped debug atlas images being generated.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
10 Years Ago
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
10 Years Ago
added instructions on menu stage
10 Years Ago
added instructions on menu stage
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
10 Years Ago
Sprite atlases are temporarily exported as .png files for debugging.
10 Years Ago
screen fade uses a tilemap
10 Years Ago
screen fade uses a tilemap
10 Years Ago
Darkened the CRT shader minimum brightness.
10 Years Ago
Darkened the CRT shader minimum brightness.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on a new game.
10 Years Ago
Started work on a new game.
bot
10 Years Ago
LinuxDS Build 95
10 Years Ago
This should fix having to hit doors to get lock status to change
10 Years Ago
Changed ores to use standard shader
bot
10 Years Ago
Linux Build 198
10 Years Ago
Disabled voice chat playback (crashing in u5 in SetData)
10 Years Ago
Removed redundant rigidbody warning
10 Years Ago
Material tweaks PlayerModel scene render settings
bot
10 Years Ago
OSX Build 173
bot
10 Years Ago
Windows Build 121
10 Years Ago
- Added smoothed rendering to AvatarImage - Added Entity:UseTriggerBounds(enable, bloat=0) [shared]
10 Years Ago
the player + torch animations all done.
10 Years Ago
Tweaking to avoid crazy shadow flickering
10 Years Ago
PVT fixes for Unity 5 support Wider hardware support using ARGB32 fallback for tables
10 Years Ago
Updated Bolt to latest source.
10 Years Ago
Updated Bolt to latest source.