7 Years Ago
background color lerping some pixel spawning changes plant respawns when pixels cut off circle shader options array circle sprites can be larger dimensions updated diamond shader diamond spritesheet import settings fire circle lethal toggle fire on and off top left plant track inner wall Updated define for other platforms track boss laser pixelsgroups can repel when they are destroyed pxc can always ignore pixel connections maze boss 0 ring shield box stage wind boss wind bullet asteroid stage removed includes fire enemies fire enemy pixels damaged by fire improved fire pixel damage plant bot left triangle boss Merge remote-tracking branch 'refs/remotes/origin/master' into switch Merge remote-tracking branch 'refs/remotes/origin/master' into switch Non player pref saving