10 Years Ago
* Fixed Lua errors when printing invalid Panels and Physics objects * Added navmesh.GetAllNavAreas() * Added navmesh.GetNavLadderByID() * Added CNavLadder class ( experimental ) * Added CNavLadder.IsUsableByTeam( int team, int ladderDirection ) * Added CNavLadder.GetPosAtHeight( float height ) * Added CNavLadder.GetNormal() * Added CNavLadder.GetLadderEntity() * Added CNavLadder.IsValid() * Added CNavLadder.GetID() * Added CNavArea.IsValid() * Updated gm_construct nav file to be less shit