userRubatcancel

3,884 Commits over 2,649 Days - 0.06cph!

1 Hour Ago
Make default gamemode icon not load from a static web url
1 Hour Ago
Bump COORD_NOTINIT so Hammer selection bounds don't get clamped to 99999 in every direction
3 Hours Ago
Fixed "Open X assets in external tool Y" opening way too many editors
5 Hours Ago
Make search in local maps functional
Today
Added Particles.SetPositionComponent and Particles.SetOrientation
Yesterday
Obsolete Property.FGDType & Hammer in favor of FGDTypeAttribute and Hammer.SkipAttribute ResourceTypeAttribute and BitFlagsAttribute now derive from FGDTypeAttribute
Yesterday
Use new attributes where necessary forgot this one
Yesterday
"tags" FGD type
Yesterday
New icons for Hammer
2 Days Ago
Fixed crashes/bugs with flags/tag_list(_dynamic) FGD types
2 Days Ago
Do not close assigned issues as stale
3 Days Ago
Model archetypes in [Hammer.Model] Merge branch 'master' of sbox-game
3 Days Ago
Hammer.Model archetypes ModelDoc loads addon FGDs too Moved model_archetypes from a helper into metadata This prevents the game from complaining about missing helper factory without hacks, and it makes more sense to store this in in metadata anyway.
3 Days Ago
Hammer: Fixed built-in paths showing as empty lines in Entity Report Merge branch 'master' of sbox
3 Days Ago
Added sv_lan and sv_password to create game screen Only show sv_passoword/lan if maxplayers is visible
3 Days Ago
sv_lan and sv_password in Create Game screen Fixed gamemode errors causing errors when trying to disconnect
3 Days Ago
Hammer.EditorModel new options CastShadows, FixedBounds, StaticColor Obsolete PropertyAttribute.Group
3 Days Ago
Update base.fgd Use [Category] not PropertyAttribute.Group
4 Days Ago
FGDWriter can use CategoryAttribute as FGD group
4 Days Ago
Fix a typo in info_player_start's description
4 Days Ago
Update sandbox.fgd
4 Days Ago
Fixed Russian and other non English keyboard layouts not working correctly in Hammer
4 Days Ago
Fixed gizmos in 2D Front view not scaling well Fixed clicking on a path node while having a tangent selected hiding the primary tool gizmo
4 Days Ago
Fix a warning Make gizmos always have the same size in 2D views
7 Days Ago
Update default door animgraphs so all nodes are grid aligned
7 Days Ago
Drag'n'dropping models from Asset Browser in Hammer now selects the correct class name set in ModelDoc
7 Days Ago
Update stale messages
7 Days Ago
Platform: Make some useful fields/properties public to read Speed, TimeToHold and CurrentRotation
8 Days Ago
Fixed obsolete path entities in Hammer not having a class select dropdown
8 Days Ago
Fixed per axis scaling of SupportsSolids entities in Hammer acting weird
8 Days Ago
Custom Path Node support Hammer, FGDWriter and resourcecompiler changes to accommodate custom key values for each path tool node
8 Days Ago
Custom Path Node support Base class improvements to paths and path nodes to allow for custom keyvalues in Hammer per node. Also an option to have path tool nodes be spawned as actual entities.
8 Days Ago
Fixed a stack overflow in PlatformEntity
10 Days Ago
Fixed occasional exception when creating a lobby for a game server Now displays a warning
10 Days Ago
Run DefaultValue generator before Replicate generator Fixes [Net] properties losing their default value in the fgd
11 Days Ago
Revise commit linker to not replace the HTML it inserts 1 Years Ago => 1 Year Ago Fixed commit message going out of bounds with very large messages when viewing a single commit
11 Days Ago
Reworked rotate & scale behavior of path nodes Here is a test comment <hee.hoo@he.ha> <231+hee.hoo@he.ha>
11 Days Ago
Allow connecting to server without correct password for loopback addresses Merge branch 'master' of sbox
14 Days Ago
Allow ent_button to be a point entity (i.e. use vmdl models)
14 Days Ago
Minor housekeeping changes to entities Added PathPlatformEntity.OnAlreadyThere. It and OnMovementEnd now give current position as parameter Added LogicEntity (ent_logic), which encompasses logic_auto, logic_relay and logic_compare
14 Days Ago
Minor improvement with path node numbers when one node is selected Fixed loss of functionality in Hammer when doing manipulations on a path node when a tangent is selected
14 Days Ago
Rotating and Scaling nodes affects tangents properly.
15 Days Ago
Improved behavior of shift dragging path nodes in Hammer Draw path node numbers when path/node is selected
15 Days Ago
Make Sound.FromEntity throw NRE instead of silently doing nothing with invalid entities
15 Days Ago
Fixed Sound.FromEntity crashing with invalid entities Merge branch 'master' of sbox
16 Days Ago
Added Client.Kick() Getting disconnected from a server now displays a reason why in UI
16 Days Ago
16 Days Ago
Fixed voice chat not working correctly, especially after rejoin
17 Days Ago
Added Hammer.SphereAttribute and Hammer.TextAttribute Also documented some of the other properties with c# comments
17 Days Ago
Allow multiple DescriptionAttributes and use the first one where necessary