userRubatcancel

4,927 Commits over 3,167 Days - 0.06cph!

5 Hours Ago
Hide Sandbox.Internal.Tests.CmdTest & AssetList event handlers (again & properly))
5 Hours Ago
API Ref: Make method implementations count as documented
5 Hours Ago
API ref: Handle protected internal and private protected
6 Hours Ago
Simplify gmod_tool concommand code Call TOOL:ReleaseGhostEntity on holster even when TOOL:Holster doesn't
6 Hours Ago
Fixed some issues with large textures Fixed textures of size 32768 trying to allocate way too much memory Disallow loading of textures above 64k on any side (with a warning) Added more info to "CFontTextureRegen: Failed to allocate X bytes" warning (and should also be less crash prone when it happens) Simplify gmod_tool code Call TOOL:ReleaseGhostEntity on holster even when TOOL:Holster doesn't TGA loading: do not try to read data if overflowed Simply displays better warning, it wasn't actually reading any data
Yesterday
Documentation pass Hide a bunch of protected methods (event callbacks) BindSystem.DoTick - BindSystem.Tick is public AssetBrowser.OnAssetSystemChanges and OnAssetContextMenu AssetList.Refresh, BuildAllIconsR, RecompileAllAssetsR, OnFbxFileAssetContext, OnAssetThumbChanged, OnAssetContextMenu_*, OnFolderContextMenu_*, OpenFolderContextMenu
Yesterday
More XMLDoc formatting implementations Different colored text for paramref, support for <c>, styles for <code>. support for <see langword> Fixed <exception>s not appearing on member pages
2 Days Ago
Documentation pass
2 Days Ago
Allow manually networking structs via INetworkSerializer This is useful for structs that cannot be automatically networked due to nullable types. Make EntityTarget struct networkable Switch ParticleSystemEntity to create effects clientside Fixes issues for players joining a server after particles are toggled on or off and not seeing them Handle potential NRE in BasePathNodeEntity
3 Days Ago
Fixed up event documentation Correctly shows summary and event parameters, as well as event parameter summaries. Also no longer shows private events
3 Days Ago
Disable HTML parsing in markdown for API texts
3 Days Ago
Documentation pass Internalize some methods EntityComponent.ResetComponentId ScreenEffects.VignetteSettings.Apply Remove pointless IEntity overrides in Entity So that Entity can get IEntity's docs without extra work
4 Days Ago
Unlisted pages page lists deleted pages separately If page is deleted without providing a message, set the message to "Deleted page."
4 Days Ago
Fixed particles not going to sleep properly Now happens after the 10 second delay of not rendering like expected Setting a control point on a particle system wakes it up Fixes rain particles not returning after staying outside a precipitation volume for 10+ seconds. Do not error when precipitation volume entity is given empty particle paths Stop looping sounds on destruction of the sound entities snd_event_alignedbox and snd_event_point specifically
4 Days Ago
Make string.ToTable work with numbers again Fixes garrysmod-issues/issues/5399
4 Days Ago
Make string.ToTable work with numbers again Merge branch 'main' into prerelease
4 Days Ago
Make string.ToTable work with numbers again
7 Days Ago
Update some packages Fix GitHub login Fix deprecation warning Update BouncyCastle to BouncyCastle.Cryptography To fix a bunch of warnings
8 Days Ago
FGDCurve doesn't error when given empty input string
8 Days Ago
Remove hack that strips empty string key values on map compile Allows existing key values to be set to empty, such as func_precipitation particle effects Removed unused functions - ConvertOldKeyValuesToNew & UTIL_LoadAndSpawnEntitiesFromScript
8 Days Ago
Fix cloud assets not loading for local maps in local projects For map projects that are outside of the game directory and are loaded without using their ident
8 Days Ago
base_gmodentity:GetPlayerName doesn't return nils
8 Days Ago
Fixed auto refresh on effects causing errors Fixed potential error in base_gmodentity:GetOverlayText (Community Contribution) Merge branch 'main' into prerelease
8 Days Ago
Fixed auto refresh on effects causing errors Fixed potential error in base_gmodentity:GetOverlayText (Community Contribution)
9 Days Ago
LocalProject.FindByIdent can find #local packages Only add the LocalProject for server's current map, not all of them
9 Days Ago
Load resources from local map addons on server start Fixes soundscapes in local map addons not loading in-game. Also added a warning when a soundscape entity fails to load a soundscape.
9 Days Ago
Remove spawnicons that do not belong in the base game (they are from one of my addons, oops) Updated language files Merge branch 'main' into prerelease
9 Days Ago
Remove spawnicons that do not belong in the base game (they are from one of my addons, oops) Updated language files
11 Days Ago
Fix Hammer properties sometimes not being set For cases when there's 2 properties and one's classname override is the same as anothers' actual name in code, and the code choosing the "wrong" property. func_brush sets its Health when it is overridden in Hammer Simplify code setting hammer property info
14 Days Ago
Fix eye poser slider going outside of its bounds Merge branch 'main' into prerelease
14 Days Ago
Fix eye poser slider going outside of its bounds
14 Days Ago
Fix eye poser slider going outside of its bounds
14 Days Ago
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14 Days Ago
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14 Days Ago
Minor changes to internals of Derma_Install_Convar_Functions DSlider ConVar support, added OnValueChanged( x, y ) Fix race condition in eyeposer when resetting a selected entity Also use new DSlider features TTT: Update Ukrainian localization Simplify string.Interpolate implementation (Community) Update language files Merge branch 'main' into prerelease
14 Days Ago
Minor changes to internals of Derma_Install_Convar_Functions DSlider ConVar support, added OnValueChanged( x, y ) Fix race condition in eyeposer when resetting a selected entity Also use new DSlider features TTT: Update Ukrainian localization Simplify string.Interpolate implementation (Community) Update language files
14 Days Ago
Minor changes to internals of Derma_Install_Convar_Functions DSlider ConVar support, added OnValueChanged( x, y ) Fix race condition in eyeposer when resetting a selected entity
15 Days Ago
Improve placement of external gibs for multi body props
16 Days Ago
Update cfg/ from main repo Use string.format in other SendLua cases Get rid of "Sorry! You can't spawn that NPC!" message No other spawn command does this Added ToolObj:RebuildControlPanel Cache tool created cvars and use em Use the cache in ToolObj:GetClientInfo/ToolObj:GetClientNumber/ToolObj:GetServerInfo in appropriate realms Added ToolObj:GetClientBool Improve TOOL.Information display Should be tiny bit faster and doesn't modify TOOL.Information Faceposer uses new function & clean up
16 Days Ago
▆█▇▅▌▊▆ ▉██_▋▌▊▅▉▉▅▍█▆ █▋ ▊ ▉█▆▋▌ ▅▉▉▊▋▋▉ ▇▄▌ ▆█▇█▍█ ▉▆▇▅▉▉▇ ▉▇ ▍▊▉▌▋▊▊ ▍██▌ ▍▅▄▌▊▆▉▇▋▍.▍▍▌▅▍▆▌▊▆▉▆ ▄▆▌▄▍▉ ▆▅▉▉ ▍▄▄▉▇▅█ ▉▇▄▄▋█ ▍▊▋▊▌ █▋▆▅▌▊ ▌▍▆▌▊▊▆▅▅▇. ▄▍▋▊▊ ▄ █▄▍▉▅ ▆▌ ▌▇▆▍█▊▌▆▋ ▆▇▊█ ▍▊ ▍▊ ▌▌▉▄ ▍▋▍▍▅█▇▆ ▅▆ █▊▄▇█▇▋▋█▇▄▆▊ ▇▄▅▄▋▅ .▇▋ ▇▊▋▍ ▊▆▍ ▇▆▉▄▊▄ ▍▄▇ ▉▅▉▍▄▇▆▍ ▊▅▊▍▍ ▇▉▄▌▉▅ ▍▇█ ▌▄▋█▆▌▍▊ ▊█▍▌▉▊▊▇▊ ▍█▋▆ █▊▍▇▍▍▄▋ █▋▄▄▅▇ ▉▆▊▅▇▄.▄▉ ▅▍▅▌▍ █▉ ▌▅█▉ .▅▇▇ ▋▅▇▌▍▍▅ ▊▍▌▇▆▄ ▅▄▌▅▋▆▍█▍ ▅▄▄▊▆ ▊▉▊█▍ ▍▅█▉▌:█▄▄▇█▄▇█▊▇█▌▇▇▌▌█▍▌▍▆▌ ▆▊▉ ▅▆█▇▇▍▊█ ▄▊▊▅▉▍ ▌▋▊█ ▇▌▋▆ ▆▉▅█▆:▊▉▉▊▌█▌▇▋/▍▅▆▇▋█▇▊▅▋/▌▍▍▅▊█▍▌▋▍▄/▌▆▌▋▄▍█▄▌▋▋▊ ▅▌█▅ ▍▄ ▇▌▉█▇▊▆▋ ▇▍▅▌ ▉▄█▋▅▌█▊▊█ ▌▊▇▍▄-▇▋▇▅▇▍▋█ ▄█▇▌▅█▇▉█ ▌▍ ▅▊ ▅▇▊▉▋▇ █▌▍▍▅█▉▍ (▍▄▋▌▍▋ ▊▇▇▋▄▆▅▇ ▍█ ▋▇▋█▅█▊▉ ▉▊▇▉) ▄█ ▆█▊ ▉█▉▊▍ ▄█▍_▋▄▍▉▉_▅▄▌ ▉▅ ▋▊▅▋█ ▇▆▆▆█▅ ▇▌▉▊▉▊▍ █▋▌▇ ▇█▇▇▋ ▍▄█▆▊█ ▇█▋█▌'▍ ▅█▊▋▍ ▌█▅█▍ ▍▉▅█▌▇█▇▋▇▅▊▆▆▌ ▅█▌▉▄▌▅ ▋▄▇▆.▅▉▇▉▍ ▅▇▄▅ ▍▅▆▉:▍▍█▊█▌█▆() (█▌▋█▉▊▇▄▋) ! ▋▅▄ ▊▆▌▍_▆█▍/▇▅▅▍_▄▆▆▉▄█▉/▇▆▌_▍▋▊▉▅▇▉ ▍▍ ▇▅▍▅▍▋▄ ▉█▄▌▅ ▄▆▍▋▅▇▅ ▆▊▆█▍▆▊ ▉▅▇▄▄▇▇ ▆▋▌▄ ▅▇▌▄.▌▄▆▇▋▍ (█▋▌▍▄█▋▆▄) ▊▄ ▍▆▆ ▌▆ ▇▍▉▋▌▉▅▊ ▄▄▆'▆ ▌▅▅▊ █▋▅ ██▅▄▍ ▊▍▋▅▄▆▄▉ (▅▊▋▇▌▄▅▌▉) ▆▍▄▅██▌ ▉██▉ ▅█▋▆▍ ▉▅▌ ▌▄▊▌▍ ▋▅▆█▌▋█▉▆▍▆▅ (▄▌▅▉▌▊▉▋█) █▊▌ ▉▇▆▍▆▄ ▉▉▅▄█▇▆█▊ ▊▄▍▌▉▉▄▌▋▍▇▍█ (▄▄▉▆█▇▍█▉) █▇▅ ▇▊▄▍█▋▆ ▇▍▍▋█▉▅▇ █▉▉▍ ▍▄▅▉ ▄█▅▍ (▌█▅▅▉▊▋▅▌) ▍▌▆ ▆▄▊█▄ ▇▅▊▆ ▄█▍▍▉█▄ ▆▅▍▉ ▆▌█ ▌▋▌▅ ▌.▌▄█ ▉▊▆▋▌ █▊█▋▇▉ ▊▌▄▆▅▄▅▋ ▌▋ ▍▇▍▇▊▋.▊▆▆▇▌ (▆▉▍▇▋▌▊▉▊) ▊▆▅▋▆ ▉▌▉▋▅▊▅.▅▊▉▆▆▇▅▋▄▅█▄▊▇▆▅▌█▅▉▅ ▆▅▊▆▆▅ ▄▌▅▉▄ ▊▋▄ "▍▇▅██ █▌▊█▋▄▄ ▌▇▋▊▆▍▄▍▍▉▌▍ ▄▆▅▌!" ▌▊██▍▆▇ ▋▋▄▋▅ ▆▊ ▊▌▆▅▆▋▅█▆▅▊▋▅▇█ ▅▇▅▆▍▋▌▇▊▅▉▍▍▍▆ ▅▌▊▇▍▄ ▋▍▄▇ ▊█▇▇▋▅▅▄▆ ▉▊▊▌ ▆▍▋▉▉ ▍▊▋▆▉▍:▍▋▄▋▇███▄▍▇▆█▄▌▍▇▍▊▇ & ▊▉▄▇█▅█▅▍█▉█▍██▄▅█▊▌▅▅▉ ▍▍▊ ▆ ▉▊▄▆▋ ▉▅▇▇ ▊▊▇▆▍▆▉▊▇ ▌▆▄▊▌▌▍▇▌▅ █▍▅█▋▌ ▍█▌▅▋ ▌▋▄▄▇█▄█▌-▍▊▍▉▄▇/▆▌▌▅▇█/▋▄▌█ ▉▆▉▇▄ ▋ ▊▉▉ ▄▉▍▉ ██▌▍▄_▆▌▄▉_▇▇▊▄▊_▋▌▇▅▋ ▆▉▋ ▅▉▄▌▆▍▇▍▄ ▌▆▇█▋█▉ ▋▋ ▄█ ▄▍▆▊ ▍▅▍▋▆▌ ▋▋▍▊ ▆▇▌▅ ▄▌▊▉▆:▉█▋▅▍▇▌█▄▆▅ ▋▆▇█▌ ▄▄ ▊▋▆▄█▇ ▋█▅▊▉▋▅▋█▊ ▊▅▅▍▍ ▇██▋▉▌▍▄▄▇▆▍ ▋▍ ▌▄█▍ ██▉▅▅▌▆ ▄█▇▉▊▆▋▅▅ ▇▆▋▇▍█ ▌█▅▆▆▋▇▌ ▉▊▆▆▊ ▉▇▅▇▉███ ▉▉:▇▅▉▋▊▊ ▊▆▄▄▍▉▅▄▌▊▉▊ ▉▋▌█▄▄ .▊▋▅ ▍▅▌█ ▄▆▌ ▋▅▊▍▋ => ▅▍▇▅▅▊ ▄▆▅█▍▍▌ ▌▌▊: ▍▅█▅▍ ▉▊▅▆ ▉▍▆▆▇▊▍ ▉▍▇▌█▆▌█ (▊█▍▉▆▍▊▆█) ▆▋▄▆▌▋▊▆ ▆▍▉▋ ▋▄▋ ▋▍█▌ (█▍▅▋▆▄▉█▉) ▅▌▆▍▋▌ .▍▉▊▋ ▋▅▋▉▅ ▇▇▊▌ ▇▆▋ ▆█▋▋█▄▄▌▅ ▆▆▅▅█▊▊▄▍ ▄▆▅▆▋▋▋ & ▇▍▇▌▇ ▊▅▇█▉▋▅▍▇▍▉▌ (▉█▌▉█▋▊▋▊) ▍▆▄▊▄▋▄▄▄▄▊▍▋ ▉▅▋ ▊▌ ▌█▅▊▅▊▇▋▆ ▌▅▍▅▊▅▋ ▋▌▇▌▉▄▄ ▍▆▌▌▌▋▌ & ▊▋▋▍▌ ▆█▇▅▇▆▇█▆▌▅▌ ▄▋▍'▌ ▇█-▌▆▌▇▅▇▆▌ █▍█ ▅▇▅▆▌▍▆█ ▊▄▉ ▆▉▌▅▄▍▋▅▋▄▇▇ ▍▋▍▌▇▍▌█ ▌▇▄▄█ (▄▊▅▌▊▇▊█▇) ▍▇█▄▇ ▆▄▇▅▇ ▌▄ ▆█▍▄▍▉ ▌▉▊ ▌█▌▊▄▇▊ ▆▄▊▊▌▉▋▊▇▆ ▉▉ ██▆▊▅ ▇▌▅ ▆▌ ▋▌▌▍▊▅▌ (▊█▇▍█▄▄▊▆ ▆▊▊▆▊▊▍▆▅▅▊▋) ▊▆▆▅▇ █▇▌▌▍▌▊ ▋▋▌ ▆▊▍▇▅▄▍▅ ▅█ ▍▅▄ ▌▉▌██ ▅▄▅ ▄▋▅▊▋▌▇▆▋ (▄▉▍▋▋▊▅▋▉ ▋▊▅▄▊▇▆▆▄▆▅█) ▆▊▋ ▋▅▌ ▌▋▇▅▉ ▌▇██ ▆ ▆▅▌▊ ▊▍▇▇▄▄▄ ▋▇▉▌▅▅ ▇▌▍▅▄▉▌▇▄ ▅▉▄▆▋▆▍▄▍▌▇█▋ (▇▆▇▋▅▋▄█▌ ▇█▊▍▊▉▄▆▊▄▇▊) ▋▋▆▋▆ ▌▌▆▉▍▋.▋▊▉▊▌▇▇▄▆▊▇ (▆▊▉▋▉▇▄▊▆ ▇▅▅▉▉▅▍▌▍▆▅▆) ▇▋▍▇▅▍ ▆▍▆▍▅▄ ██▊▆ ▉▆█▆▌▋▇▊█ ▍▄▊▇▉▅▍ ▉▄ ▍▌▉ ▇██ ▋▋▍▇▍▅ ▅▄▉▋▇▊▋▌█ ▉▇▇▌▅▌▉ ▉▋ ▌▅█▇▉▋ ▊▅▋▄█▅▋▄▊▇ ▋▄▅▊▅▉▆▊▊▇ ▉▆█ ▆▉▆▅▆▉ ▋▊▋█ ▌▄▅ ▌▊▇ ▆▌▇▋▉█.▌█▍▉▆▍ ▌▋▆▅ ▇▊▉█▆▍ ██▌ ▋▄▉▇▉▍▊ ▉▇▇█▅ ▉▍ ▌▋▋▅▋▆▌ (▌▄▅▊▋▉▇▅▄ ▆▇▍▌▌▇▆) !▅▇▉▊ "▇▉▇▋▍▌▊▊" ▋█▌ ▋▅▍▍▍█▊▌ █▇ ▇▆▄ ▅▆▊▅ █▉▊▌▆▊ █▆▊█▊▌▌▊ █▉█▊▋▍▍█▌█▉▅▇▄▆▆▊▋▆▉▆ ▆▌▍▉▉▉▊▇ (▍▄▄▉▊▍▊▊█) █▋▆▄▊▆▆ ▅▆ █▄▇▋-▍▉▇█▆ ▋█▅▆ ▇▆▄ ▌█▉▉▊▄ ▊▊ ▅▆ ▉▇▅▉▊▋ ▇▆▄▉▍▆▅█▆ ▆▊▌▅ ▇▆▇▍▍▌ ▋▋▉▊▇ ▇ ▋▉▊ ▄▄▇▋▅ ▋▋▄ ▆▊▅▉▆ ▄▆█ ▇▋▉ ▌▄▆▇ ▅▊▌▍▋▊▋ -▆▆ ▊██ ▆▍ ▍▋▇▊▅▄▆, ▌▆▉▊▇ ▅▍▊▅▋▊▌▊ ▅▄ ▇▋ ▍█▉█▍▍▌▊ ▍▉█ ▍▅▅▌▅ ▄▇█ ▇▇██▋▉▄ ▌▌▊▊ ▋▍█ ▊▊ ▋█▋▌▆▋ ▍█▊▉▊▍▊▋ ▊▉ ▌▉▍█▉▍▌ ▌▍▄▍▄ ▇▋█▉▉▉▅ ▋ ▆█▅ ▊▇▄▌▆ ▍▄▆▅▍▄▍▇█ ▅▅ ▋▊▍▍▅▋ ▍▄▌▄▄█ ▄▊▍▆ ▇█▇▅█▅ ▉▍▌ ▌▋▄▆▌ ▄▄█▇▇▄▇ ▉▍ ▌▇▍▍ ▅▌▊ ▅▉▄ ▋▉ ▍▄▄ "▊▊▄▍▄! ▇▍▌ ▋▍▍'▄ ▄▋▆▌▌ ▌█▉▋ ▉▆█!" ▄▆▋▆▍█▆ ▅▍▇▊ ▋▍██▊▌▉▅ ▍▅ ▌▉█ ▆▆▍▋ █▉▇▅▇ ▊▌▌▊ ▋▌▆▋ ▌▄▊▄, ▉▌█ ▇▌ ▋▅▇▆▇'▆ ▊▆▍▋ ▉▉▊█▄ ▉▇▇▉▉▍▄ ▊▍▆▆▋▍▇▋▇█▇▉ (▌▅▌▅▆▊▆▇▋) ▅▊▆▅▊▊▉▅_█▍▌▌▊_ ▉█▄▄█▋▍ ▅▇▅ ▅▄▉ ▌▊▆▄▍▇▊▆ ▉▆▄▅▅▆▋▉▌▉ ▉▊ ▆▉█▄▆▅▉ ▇▊▋▉▄ ▄▄▋▌▍▇▍ █▆▇▄▆ ▄▌▆█▅▊ ▉▉▉▇▇ ▆▆ ▅▌▋ ▌▆▊▋ ▊▍ ▄▅█▍▊█▉▄█ ▍▉▅▄▇ ▍▄▆▍▆▍▉▊ ▊█▉▌▉ ▆ ▊▄▊ ▆▉▅▋▄ ▍▆▍ ▄▄█▍█▋▄ ▄█▌▌ ▄▋▉ ▊▇█▉ ▍▇▋▍▇█ █▇ ▆▊▍ ▉▌▄▍▄ ▆▍▄▊ ▆▋█▌ ▅▇ ▌▍▍▋▌▋▇▉ ▄▍▆▄▊ ▄▉▅ ██▅▌▄▋▄ ▊▇▊▇▋ ▆▆▌▍▌▍▉█ ▇▉▋▅▆▆▄▄▌ ▅▆▍▅▅▇▄ ▊▆▇▄.▌▆█▅█▊▆▋▄▆▆ ▋▉▄▋▌▋▍ ▊▌▋▄▌▆ █▇ ▉▅▌▌ ▆▉▊ █▉▅▅▉▋ ▉▍▆ ▍▉▌▉█'▄ ▇█▇▋▉▉ ▇▌▇▅.▋▄▄▅▍▆▍▋▅▄▉ ▉▋▅▅▄ ▌█▅▆▇▍▍:▉▌▇██▄▄▄▋▌▍▋▋▉▌▇▊▊▅( ... ) ▇▇▉▌ ▋▅▊ █▊ ▍▊▄▌▌▄▉ ▆▉▋█▊▄▍ ▋▋▋▇█, ▉▄ ▅█▊▆ ▉▉ ▍▄▉▇▌▉█▅ ▄▋▅▍ ▊▄▉▋▍ ▅█▇▇▋ ▄▄▋▅▍▊▋ ▆▇▉▇▉▉▆ ▍█ ▉▅▊▋▊ ▍▉█ ▌▉█ ▇▉▉▌ ▅▆ ▅▍▉▉▊▉▋ █▌▇▉▉ ▅█▆ ▌█▉ ▆▋▉▄▄ █▇ ▇▇▆▇▋▌▋:▅▆▇▇█▍▍▉▌▇▌▊▄/▌▋▅▅▉▄▍:▉█▊▄▍▅▆▇▆▉▄▄▉▌█/▌▅▍▇▉▊▊:▌▆▆███▊▆▄▋▊▌▆ ▊▊ ▆▇▆▋▊▇▇▆▋▄▆ █▌▍▅▅▉ ▇▌▊█▌█▊▋▊ ▍█▆█ ▊▊▋ ▅▌▉▄▌▄▆█ ▍█▇▆▄ ▋▆▍▊▄▉▇:▄▆▇▍▊▍▍█▍▍▇▇▊ ▊▊▅▉▄▋▇▊ ▆██ ▅█▋▌▊ (█▊▇▅▇▊▍█▊ █▌▄▌█▍▄▍▉▇▄▅) ▇▉▇▅▊▌ .▋▍▌▅ ▅▄▋▉ ▇▄▆ ▇▄▋▊▌▉ .▌▆▌▋▉▇▅▌█▋▉▄▅ ! ▄▍▊▌ ▅▉▌ ▇▊▍▄▍ ▊▄▋▆▇ ▇▉▉▍█▍ '▌▄▆▉' ▊▆▋▆ ▆█▅▍▆▊▅▉▄▍
16 Days Ago
Remove .icns from LFS
16 Days Ago
Added ToolObj:GetClientBool Improved Eye Poser (Community Contribution)
16 Days Ago
Improve TOOL.Information display Should be tiny bit faster and doesn't modify TOOL.Information Added ToolObj:RebuildControlPanel( ... ) Easy way to rebuild control panel, no need to hardcode tool class Cache convars created by tools and use them in GetInfo funcs Use the cache in ToolObj:GetClientInfo/ToolObj:GetClientNumber/ToolObj:GetServerInfo in appropriate realms Faceposer uses new function
17 Days Ago
Improved DAdjustableModelPanel movement (Community) Removal of hard-coded keys The cursor is no longer displayed when moving Fixed a bug where the pitch did not stay between -90 and 90 degrees, which resulted in an inverted yaw Space and control keys are no longer relative to viewing angle Replace a few other instances of string concat with format For where SendLua is used Get rid of the "Sorry! You can't spawn that NPC!" message NPCs spawning is the only thing that does this, and it doesn't make sense Toolgun improvements (Community) toolmode_allow_ convars are now properly replicated to clients Fixed Holster being called twice in the name of releasing ghost entities Fixed a bug where the toolgun does not call Deploy on the first tool that is selected Added EP2 vehicle radar material fallbacks
17 Days Ago
Fix Pull Request #1728 Couldn't do it in the Pull Request itself sadly.
17 Days Ago
▆▄█ ▍▆▄▍▇▇.▆█▊▋▇▉ ▇▇▅▍ █▉▊▇▄▊ ▇▇▄ ▆▄▇▌▊█▅ █▉▉▋▇ ▆█ █▆▄▄▋▋▋ (▊▍▍▍▉▊▉▊▇ ▇▌▊▌▅▆▍) !▉▄▆▆ "▅▌▌▇▊▅▄▆" ▅▄▊ ▊▊▇▊▅▇▍▄ ▌▉ ▌▅▆ ▍▋▇▇ ▆▇▉▍█▉
17 Days Ago
Fixed a regression caused by PR #1609 Faster string path extension methods Do not use string metatable methods in string extensions Apparently its faster this way
17 Days Ago
Fix Lua error from a Pull Request String extension optimizations (Community Contribution) Added string.Interpolate (Community Contribution) Faster string path extension methods Do not use string metatable methods in string extensions Apparently its faster this way
18 Days Ago
Simplify GM:OnUndo implentation
18 Days Ago
GMod commits in GMod Discord server