Fixed research contract not unlocking and updated some out of date stuff on it
Show first entity description if no tech description has been assigned
Fixed being able to build stuff in front of the ship entrance
Fixed deleted rooms leaving some gaps in walls
Rooms now give a refund when selling
Cleanup
Reworked custom stock system for buffet tables
Added a two minute timeout to walk to actions
Fixed dining table and diner booths not being marked as places to sijt
Add deck chair to list as well
Lower hygiene penalty for being close to hygiene, passengers board at 100% happiness
Implemented need blocks for 10 seconds after a need is increased
Convert entity to SCEntity via Session
Merge branch 'master' into objectlookup
Discord logo
Update discord link in-game
Only register a need as a complaint if the need is < 75%
Fully disable net manager
Fixed satisfaction NRE on quit
More networking cleanup
Fixed passengers not being assigned a room when boarding
Stronger contrast on main menu buttons and pause menu
GPU instance the green sofa
Fixed bathroom sink in premium cabin - fancy
GPU Instance rugs
Premium female passengers now use a combined/optimised
Fixed walls with windows in them being deleted when purchasing an expansion
Merge branch 'master' into objectlookup
Basic scoring, pipe results into target generator