Added beam_spotlight entity
Networking for colored gibs enabled
Prop_dynamic additions from CS:GO - new HoldAnimation & AnimateEveryFrame keyvalues, new SetAnimationNoReset, BecomeRagdoll and FadeAndKill inputs
prop_door_rotating supports breakable models like L4D/CS:GO do
prop_door_rotating will automatically block nav areas when its locked
prop_door_rotating new input: MoveToRotationDistance, new output: OnRotationDone, new spawnflag:
524288 - Start breakable (unset by default)