GitHub Pull Requests:
TTT: Optimized type checks (#1596)
Weapon inheritance doesn't error when baseclass weapon has non table values (#1586)
Some very minor code cleanups (PRs #1606 #1603 #1602 #1504)
Some Derma functions no longer pollute global table (#1598)
Moved GM:PlayerShouldTakeDamage definition to init.lua from shared.lua (#1600)
Changed default bidning for Alt from "Last Weapon" to "Slow walk" (#1559)
Default SWEP:ShootBullet now has 3 optional arguments - ammo_type, force, tracer