Minor optimizations to player.GetBy* functions (Community)
Fixed SendUserMessage erroring on client (Community)
Minor changes to config_default.cfg - mp_decals & r_decals set to 2048 (from 5000), sensitivity set to 6 (from 8) and removed spawnmenu_icon_precache since it doesnt exist (Community)
Converted umsg.Start error messages into ErrorNoHalts
Not proving the first argument to umsg.Start won't create a new message and then just fail and do nothing with it