Fixed floating text sort order
Added depth parameter to Bullet.AddText
Fixed keyboard WASD prompt
Jenkins should do default builds instead of redux
Added BulletText depth level
Use VibrateOnTouch for onion laser bullets
Fixed ECS rect bullet vs player collision
Added some more Unity structs to scriptfunc whitelist
ECS support for intVar / floatVar / vectorVar
ECS bulletPosA / bulletPosB support
Added a bunch of stage / player aliases for ECS codegen
ECS bullet onStart support
ECS bullet playerDamageDir support
Merge branch 'master' into bake-refactor