1 Year Ago
Work in progress for: - Player corpse and ragdoll are no longer separate. The corpse is also the ragdoll. No more issues with corpse vs. ragdoll position not lining up. - Simulate ragdoll movement on the server side and sync to clients. This means good behaviour on server-side sim objects like vehicles. - Can revert to the old system for now by setting physics.serversideragdolls to false.