Try a blind fix for npc_satchel crash
I think this might just be the problem with npc_satchel
Fixed crash when try to push a NULL ITexture
Fixed a crash when failing to create a fish entity
Fixed a crash when failing to create child ents for point_spotlight
Fixed crashes when failing to create entities for fire entity
Fixed Gravity Gun leaking material reference count
Fix crashes with deleting ai_network entity
Bump "insane reference count" threshold 10x