facepunch commits
Tim.l
1 Year Ago
rust_reboot
/main/SpeedTreeIntegration2/Pre-strip speedtree integration
#96952
Added function to print material property blocks Also tracks registered shader uniforms (as MPBs don't tell you what's in them) Fixed TreeLOD so that continually setting shader values now works (didn't due to changing 'CurrentDistance' value)
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