Old helicopter collision behaviour:
- 0 - 18km/h, no damage
- 18+km/h, take away a minimum of 15% health, increasing with speed
That wasn't working well for ground driving, where hitting obstacles would quickly deplete health. New rules:
- 0 - 25km/h, no damage
- 25+km/h, take away a minimum of 5% health, increasing with speed
Damage from high-speed crashes remains the same.