Clean: Fixing depr warnings in Scripts/Entity
- Deleted VehicleModuleSeating.EditorCopyIntoBaseVehicle - all prefabs had up-to-date seating (we can remove the field soon)
- Deleted not-referenced Casette.FailedNetworkFileRequest (been marked as "deleteme" for 3-4y)
- Converted more types to use IServerFileReceiver - Casette, Signage. Ran RPC codegen to clean up.
- More ParticleSystems module use
- More ClientRPC RpcTarget-overload usage
- BasePlayer - explicitly read/write u64s (was happening implicitly via obsolete api)
Tests: none, trivial changes