3 Days Ago
Remove native postprocessing from renderpipeline Remove stage2 rts from camerarenderer, pointless now, remove parts of postprocess pipeline from it Remove RenderingPipelinePostprocess Start removing PostProcessingSystem Get rid of native PostProcessSystem entirely, current components need reimplementation now Remove all mentions of stage1/stage2, copy HDR intermediary texture back to SDR if formats are different Remove legacy tonemap, default those that used it to HableFilmic Remove Valve's post_process and gaussian blur shader Remove msaa_resolve tonemap_resolve too, not used Removed unused stuff from pipeline Resolve to SDR in correct color space