Merge Pull Requests
* TTT: Updated language files
* Micro optimize team.NumPlayers
Fixed jiggle bones on scaled models not behaving correctly
This took way too long to figure out for how simple the fix is, but jiggle bones on models with scale < 1 should no longer spazz out, and should actually work at scales above > 1
Force load HDR map lighting if there is no SDR lighting
Even if the player has set `mat_hdr_level` below 2