facepunch commits
Daniel P
3 Hours Ago
rust_reboot
/main/baseplayer_serverupdateparallel/occlusion_rework
#127833
Update: use ConcurrentDictionary for BasePlayer.lastPlayerVisibility Trying the simplest approach first, lets see how it scales on release pop. Tests: 2 player local session with occlusion culling de-/spawning player
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