facepunch commits
Daniel P
Yesterday
rust_reboot
/main/baseplayer_serverupdateparallel
#134833
Optim: Set Pool<BufferStream> capacity to 32k (sum of NetRead and NetWrite caps) We end up eating up default capacity on busy servers(1.1k BufferStreams on 330p server), causing allocs. This should help avoid that. Tests: none, trivial change
thumb_up
0
thumb_down
0