facepunch commits
Daniel P
3 Hours Ago
rust_reboot
/main/triggerparentdelayedexit_optim
#139761
Update: GamePhysics.TraceRays now supports ignore entities - Added TraceRealmRays (not unit tested, will do that tomorrow) - Added unit tests for TraceRays - TraceRays skips sorting if maxHitsPerTrace is less than 2 Tests: unit tests
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