Apply some changes to increase network transfer speeds
* In my limited tests, file transfers can reach 600KB/s now @ default settings, which is must higher than the 20-40? kb before @ default settings
Microoptimization to SVC_CreateStringTable bandwidth usage
BaseCombatWeapon netowkring changes
* Send local player exclusive data to spectators as well, such as clip1 and clip2
* Reduce network bit count for m_iState
* Remove CHudTexture methods from server builds
Nextbot networking changes
* Network m_lifeState (Entity:Alive), same as NPCs
* Fixed health/maxhealth not networking in singleplayer
Remove some unused networked fields from vehicles
m_nScannerDisabledWeapons and m_nScannerDisabledVehicle