(Dont) Build vtf2tga, splitskybox, captioncompiler, elementviewer
* There were previously prebuilt only, now we built and ship our own versions
* Delete glview.exe as it appears to be some legacy app for Hammer portal viewing?
Delete more log files if they are over 100MB
Minor cleanups
* Delete CTextStatsMgr, unused system that writes an unnecessary empty text file called "stats.txt"
* Set sv_logdownloadlist to 0 by default, prevents generation of useless files in garrysmod/DownloadLists/
Get rid of sv_no_ain_files and do not auto send .nav and .ain to clients
Delete game/steam.cfg
Probably some leftover from pre SteamPipe days
Move demoheader.tmp to cache/ folder
Disable startup videos system
* It was non functional anyway, but now we don't read an empty file on game start up
Move media/mapkeys.res to settings/mapkeys.res
Remove hardcoded limits from StudioMDL DMX support
* For normals/textcoords/faces specifically, as the underlying arrays are no longer staticly sized. Of course it could fail elsewhere now.
Stop the game shouting about ShutdownMixerControls not being in a list
Accidentally fixed GameState.txt being empty all the time
* I wanted to maybe remove it since it was empty, but it was being written multiple times and overwritten by an empty file at the end
Improve default server log filename format
* L-YYYY-MM-DD-II now, was LMMDDII which is incomprehensible
Implemented sv_log_storetime (defaults to 0)
* A number of hours to keep log files in /logs/ for
Prevent sv_pure defaulting to mode 0
Minor cleanups
Disable SRCDS status bar on Windows
* lets see how many people will immediately ask to restore it
Minor cleanups regarding Steamworks
Improve game server Steamworks error handing
* "Unable to load Steam support library" should now tell you why
* dedicated server workshop support now does some more failure checks
Use new Steamworks API Init func on client that tells us what's wrong
Rip out the HL2/Portal demo stuff
* It was called some client Steamworks APIs on the game server, and just screw all that in general
Fixed instances of SRCDS trying to use clientside Steamworks APIs
* Fixes [SAPI FAIL] messages