- Remove some pointless/broken options from StudioMDL
- -x360, -nox360, -nop4 and -ihvtest
- Fixed some regressions when entity search, incl Barnacles
- Fixed a crash with Vehicle:SetWheelFriction
- Hook up -noTJuncsDetail to its internal variable
- Allow using strings as trace filters
- Remove / from file.Find results
- Block out workshop items of blocked Steam users
- This mimics what Steam already does on the Steam Workshop website.
- Add 6th opt argument to util.BlastDamage - damageType override
- Add "-condebug_filename" cmd switch to change console.log name
- Improve error handling of error() calls with non strings
- Fixed a couple command line params not functioning correctly
- -basedir, -condebug_filename, -pidfile on failure
- Fixed autosaves making console warnings
- Fixed dropship container taking double damage due to double curtime
- Add m_hHackTarget to SetSaveValue whitelist
- Add "32-bit" label to 32 bit game client
- file.AsyncRead calls the callback on early failure
- Added some more fields to SetSaveValue whitelist
- m_hKiller, m_hZoomOwner
- Fixed CAI_BaseNPC::IsPlayerAlly in multiplayer
- Fixes Alyx not picking up shotgun in multiplayer in a scripted scene on ep1_c17_02a
- Potential crash fixes & cleanups
- More potential crash fixes & cleanups with various entities
- Final set of entity related fixes for now
- Remove some unused C_Team related stuff
- Try to prevent more matproxy related crashes
- Fixed Linux not compiling
- Add some networking related checks
- Return correct AABB when entity has no physics
- Merged Pull Requests
- Check `AdminOnly` field when spawning vehicles
- TTT: Ignore unknown modes in ttt_mute_team
- Merge Pull Requests
- Micro optimization for Player:AddCount
- TTT: Stop traitors from disarming a living traitor's C4 by using the concommand directly
- Fixed workshop icons left side on small resolutions
- They were poking out even when not hovered over, and now they don't.
- Fix extreme cases with workshop icon leftside buttons
- Add temp fix for missing RunConsoleCommand on MacOS