branchrust_reboot/main/glass_fix_resourcerefscancel
6 Commits over 0 Days - ∞cph!
Update related monument prefabs
Fix overlapping metal/glass colliders in shop fronts and security doors.
Add small_glass to query vis job runner, only run terrain ignore checks if rays hit terrain, bump max hits to 4.
Remove refs, compare physics materials by name instead. (physics materials don't have guid to paths baked.)
Fix query vis glass being broken in builds, add [GuidRef] attribute to draw a property drawer for generic ResourceRef fields.