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713 Commits over 335 Days - 0.09cph!

1 Hour Ago
update from main
17 Days Ago
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17 Days Ago
Lower skinnable paths when we update them during manifest generation, otherwise they log warnings about being slow to spawn.
17 Days Ago
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18 Days Ago
update from main
18 Days Ago
Fix miner's hat not showing up in the workshop editor
18 Days Ago
merge from PlayerRigUpdate2
18 Days Ago
merge from mortar_fixes
18 Days Ago
Fix spectator mode being broken for vehicles that don't override position/rotation
18 Days Ago
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18 Days Ago
Fix rare NRE from missing player models when creating sweep handles
18 Days Ago
update from main
18 Days Ago
merge from PlayerRigUpdate2
18 Days Ago
Fix burst cloth when spawning in near sleeping players
19 Days Ago
merge from main
19 Days Ago
merge from PlayerRigUpdate2
19 Days Ago
Fix mortar demos being broken if you start demos while mounted on them.
19 Days Ago
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
19 Days Ago
Fix playables not disposed error in editor
20 Days Ago
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20 Days Ago
Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
20 Days Ago
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21 Days Ago
Update skinnable fileIDs
25 Days Ago
Remove turn animations from AK, seems to break stuff even tho they aren't used
25 Days Ago
Push up temp animations and angles for turn in place, maybe they can be used as reference
25 Days Ago
Add secondary motion/foot scatter, re-format fields
25 Days Ago
Turn in place IK subsystem, turns the player's lower body towards where they're facing rather than just sliding the feet - still kinda robotic.
26 Days Ago
merge from mortar_prototype
26 Days Ago
Fix animation handles not being freed on mortars/cannons in demos
27 Days Ago
Add seagull assets + some test scripts
27 Days Ago
Fix spectator mode using the wrong mounted rotation/position overrides
27 Days Ago
merge from mortar_prototype
27 Days Ago
Fix mortar animation handles not getting disposed of properly in demos
28 Days Ago
Fix item pooling error when demo scrubbing (copying over flavien's changes)
28 Days Ago
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28 Days Ago
merge from main
30 Days Ago
update from player_rig_update
30 Days Ago
Use target normal when placing mortars, it now displays the correct terrain/angle error toast
31 Days Ago
update from main
32 Days Ago
merge from main
32 Days Ago
Fix camera jitter on mortar from eye pos always being 1 frame behind the mortar rotation, re-add lerping that ballista/cannons had. Bump up renderer bounds on mortar model again
32 Days Ago
Bump up mortar extents to prevent it from disappearing at some angles while looking around
33 Days Ago
Add more destroy calls for the mortar shell visual just to be sure its fully gone
33 Days Ago
subtract pickup changes
33 Days Ago
Fix held options not showing up in the pie menu if there are multiple options, fix pie menu ignoring option time, prioritize mount over pickup
33 Days Ago
Fix playable NREs when a player dies on mortars
33 Days Ago
Add chest offset IK, enable it for mortar to fix clipping issues
33 Days Ago
merge mortar_prototype
33 Days Ago
remove default value on recoil pitch duration
33 Days Ago
Fix mortar first person arms disappearing sometimes