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298 Commits over 153 Days - 0.08cph!

8 Years Ago
Grid range is now static value, increased grid cell size
8 Years Ago
Item fixes
8 Years Ago
UI manager, added bag UI toggling to B key. Removed some debug UI
8 Years Ago
Item/Container changes
8 Years Ago
Scene
8 Years Ago
More world/island gen stuff
8 Years Ago
Rename
8 Years Ago
Scene
8 Years Ago
Worldgen settings now per ring
8 Years Ago
World gen tool beginnings, prefab.
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Refactor
8 Years Ago
Container UI wip
8 Years Ago
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8 Years Ago
More inv
8 Years Ago
More container/inv work, protobuf. Inv debug.
8 Years Ago
Item containers/inventory basics and some bugs
8 Years Ago
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8 Years Ago
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8 Years Ago
Refactor
8 Years Ago
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8 Years Ago
More refactor
8 Years Ago
Refactor
8 Years Ago
More item stuff, protobuf
8 Years Ago
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8 Years Ago
Item DB loading, building list and dic
8 Years Ago
Started item scriptable objects, ItemDatabase and tools
8 Years Ago
FOV
8 Years Ago
Cam turn speed is halved when zoomed
8 Years Ago
Added F1 menu with FOV slider, defaults to 70 so I'm not ill again
8 Years Ago
Resource basics
8 Years Ago
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8 Years Ago
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8 Years Ago
health
8 Years Ago
Log
8 Years Ago
WIP kick
8 Years Ago
Some network entity cleanup
8 Years Ago
- Started save/load
8 Years Ago
Cam/crosshair change
8 Years Ago
Added clientside init for NetworkEntities, enables colliders if present.
8 Years Ago
Spawn tweaks
8 Years Ago
Added connect options for local/ec2
8 Years Ago
Deleted scene
8 Years Ago
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8 Years Ago
Merge
8 Years Ago
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