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298 Commits over 153 Days - 0.08cph!

9 Years Ago
Grid range is now static value, increased grid cell size
9 Years Ago
Item fixes
9 Years Ago
UI manager, added bag UI toggling to B key. Removed some debug UI
9 Years Ago
Item/Container changes
9 Years Ago
Scene
9 Years Ago
More world/island gen stuff
9 Years Ago
Rename
9 Years Ago
Scene
9 Years Ago
Worldgen settings now per ring
9 Years Ago
World gen tool beginnings, prefab.
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Refactor
9 Years Ago
Container UI wip
9 Years Ago
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9 Years Ago
More inv
9 Years Ago
More container/inv work, protobuf. Inv debug.
9 Years Ago
Item containers/inventory basics and some bugs
9 Years Ago
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9 Years Ago
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9 Years Ago
Refactor
9 Years Ago
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9 Years Ago
More refactor
9 Years Ago
Refactor
9 Years Ago
More item stuff, protobuf
9 Years Ago
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9 Years Ago
Item DB loading, building list and dic
9 Years Ago
Started item scriptable objects, ItemDatabase and tools
9 Years Ago
FOV
9 Years Ago
Cam turn speed is halved when zoomed
9 Years Ago
Added F1 menu with FOV slider, defaults to 70 so I'm not ill again
9 Years Ago
Resource basics
9 Years Ago
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9 Years Ago
health
9 Years Ago
Log
9 Years Ago
WIP kick
9 Years Ago
Some network entity cleanup
9 Years Ago
- Started save/load
9 Years Ago
Cam/crosshair change
9 Years Ago
Added clientside init for NetworkEntities, enables colliders if present.
9 Years Ago
Spawn tweaks
9 Years Ago
Added connect options for local/ec2
9 Years Ago
Deleted scene
9 Years Ago
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9 Years Ago
Merge
9 Years Ago
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