branchrust_reboot/main/pets2/wiptestscancel
16 Commits over 0 Days - ∞cph!
don't teleport longer distances any more
deleting animation code from animal animation that we don't need/want for pet dog animation so we have a starting point.
Catch some issues with non grounded destinations
fixes for random Unity weirdness.
separate stopping distance for owner.
more tests.
distance based update rate
set query filter when switching.
only switch navmeshes if the distance saved is worth it
experiment applying agent type changes across navmesh types