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6,863 Commits over 2,435 Days - 0.12cph!

Today
Remove unintended antivehicle damage scaling
Today
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
Today
Merge from workbench_upgrades
Today
Merge from main
Today
actually tick the save
Today
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.
Today
Add support for upto 10 upgrade icons in the vital panel at once. Now expands to two icon rows if needed.
Today
io table too
Today
Set workbench slots to 10 for now until we decide fore sure - easier testing/visuals
Today
Setup remaining item->visual links
Yesterday
Merge from main
Yesterday
Merge from industrial_crafter
Yesterday
Craft speed multiplier fix. Pool fix
Yesterday
adding an industrial crafter test setup save
Yesterday
Yesterday
Merge from parent
Yesterday
More setup tests
Yesterday
Test placement for accelerate. item setup.
Yesterday
Merge from parent
Yesterday
Merge from parent
Yesterday
Merge from main
5 Days Ago
wip industrial crafter support for upgrades
6 Days Ago
Merge from workbench_upgrades
6 Days Ago
Set item ownership for bonus items
6 Days Ago
Prisoner hood ragdoll fix
6 Days Ago
Merge from workbench_upgrades
6 Days Ago
Merge from main
6 Days Ago
Efficiency workbench upgrade now creates bonus item with the same skin as the source item.
6 Days Ago
Visual spawn points wb1 test
7 Days Ago
Prisoner hood overlay fixes
7 Days Ago
Sit visuals correctly
7 Days Ago
7 Days Ago
Merge from workbench_upgrades
7 Days Ago
Merge from main
7 Days Ago
Implement surplus upgrade.
8 Days Ago
Merge from workbench_upgrades
8 Days Ago
Tooltip repurpose.
8 Days Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
8 Days Ago
Merge from main
9 Days Ago
Merge from workbench_upgrades
9 Days Ago
io workbench visual point setup
9 Days Ago
Some setup on io.table.deployed
9 Days Ago
Merge from workbench_ugprades
9 Days Ago
Merge from main
10 Days Ago
Can't open upgrade inventory if building blocked
10 Days Ago
Added support for per workbench-level upgrade visuals. Assigned reinforced visuals for all workbench levels.
10 Days Ago
Merge from workbench_upgrades
10 Days Ago
Fixed visual spawning method breaking initial LOD functionality.
10 Days Ago
Fix missing visual prefab link on reinforced item