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4,296 Commits over 1,919 Days - 0.09cph!

Today
Add combined versions
Yesterday
Merge from main
Yesterday
Codegen/manifest
2 Days Ago
Convert mixing table UI to use pooling. Misc performance improvements.
2 Days Ago
Merge from main
3 Days Ago
Fix recipe clicks triggering when drag scrolling the recipe list
3 Days Ago
Add some profiling
3 Days Ago
Slightly grey out any recipe names that we don't have the ingredients for.
3 Days Ago
Shift clicking a recipe adds ingredients for the maximum affordable items. Misc fixes.
3 Days Ago
Correctly include mixing table inventory (or not) in affordabilty checks.
3 Days Ago
Repeat clicking a recipe will add another set of ingredients to the mixing table. Refactored some affordability and logic to handle this.
4 Days Ago
Missing modifier type
4 Days Ago
Merge from speedmod_cherrypick
4 Days Ago
Cherry pick 104487 (movement speed phrase)
4 Days Ago
Setup modifiers on catapult
4 Days Ago
Merge from speedmod_cherrypick
4 Days Ago
Don't expire modifiers that have no duration. Max of one interaction source per modifier type.
4 Days Ago
wip applying speed modifier to pulling players
4 Days Ago
Merge from speedmod_cherrypick
4 Days Ago
Remove log
4 Days Ago
Merge from speedmod_cherrypick
4 Days Ago
Merge from interaction
4 Days Ago
Cherry pick 106079
4 Days Ago
Tea buff UI vital only shows tea source buffs
4 Days Ago
Added interaction source type. Added ActiveBuffUICount. Added a function to remove all modifiers of a source type.
4 Days Ago
Grab just speed modifier
4 Days Ago
Merge from main
4 Days Ago
Merge from main
4 Days Ago
Test
5 Days Ago
Clientside affordability check first
5 Days Ago
Clicking a mixing table recipe will auto add all the ingredients to the mixing table inventory in the correct amounts/locations
5 Days Ago
Added all temperature tea recipes (base ones are placeholder ingredients) Added recipes to mxing table recipe list.
5 Days Ago
Tweak timers and distances
5 Days Ago
Re-appear delay, convars.
8 Days Ago
test scene
8 Days Ago
Fix for several item names when rendering unapproved skins.
9 Days Ago
Setup for all weapon racks.
9 Days Ago
Merge from main
9 Days Ago
Merge from main
9 Days Ago
Merge from teleportpos_improvements
9 Days Ago
teleportpos now has more consistent behaviour: teleportpos "50 50 50" / 50 50 50 / 50,50,50 / 50, 50, 50 all behave the same.
10 Days Ago
Wildlife hazards can now also inflict basic damage when a hazard is failed. Setup snake bite damage.
10 Days Ago
Added min/max core temp modifier teas, which modify player clamped temperature range, as an alternative option.
10 Days Ago
Tea items
10 Days Ago
Added warming and cooling player modifiers, separately so that they can be combined. Added phrases. Metabolism coretemp now includes core temp adjustment from warming/cooling modifiers.
10 Days Ago
Merge from main
11 Days Ago
Snakes now slowly turn to face in-range players. Client-only visual triggers, notifications and optimisations.
11 Days Ago
Trigger fixes. Remove log spam.
11 Days Ago
Client trigger, art root setup. Initial basic facing nearest player logic.
11 Days Ago
Codegen