userAdam Wcancel
reporust_rebootcancel

6,376 Commits over 2,345 Days - 0.11cph!

3 Hours Ago
Change all applicable refs to GetParentBoat to GetParentFinishedBoat
3 Hours Ago
Remove the word Player from a bunch of PlayerBoat static functions
3 Hours Ago
Refactor some stuff to IsChildOfFinishedInteractablePlayerBoat (very placholder function name)
4 Hours Ago
Add finished check
5 Hours Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
5 Hours Ago
wip/tests
Today
Merge from naval_update
Yesterday
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.
Yesterday
Merge from deploy_edit_menu_option
Yesterday
Add "too far from shore" error message when trying to place BBS... too far from the shore.
Yesterday
Disable deploy & edit option if the player doesn't have the item. Add description text stating the item is required, you must be stationary and not in the deep sea. Refactor some related functionality/checks so I can add clientside error toasts for other factors going forward.
Yesterday
more wip
Yesterday
Compile fix
2 Days Ago
Debugging
2 Days Ago
Save for debugging
2 Days Ago
Fix for anchored status. Slightly more lenient anchor-to-water check. Additional debug drawing.
3 Days Ago
Reduce deploy volume collider on boat stairs so it can be correctly placed in all rotations with surrounding walls
3 Days Ago
Change steering wheel lock sound
3 Days Ago
Anchor load fix
7 Days Ago
Tweak position of codelock on steering wheel to fix bolts clipping.
7 Days Ago
Disable PlayerBoat clippingChecks, they're not used currently and handled elsewhere
8 Days Ago
Fix a couple of bugs with boat health after loading
8 Days Ago
Fix respawn position issue when boats are saved during dying
8 Days Ago
Merge from boat_inside_test
8 Days Ago
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8 Days Ago
Remove commented test
8 Days Ago
8 Days Ago
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8 Days Ago
Fix collider names on BBS causing warnings after a recent change
8 Days Ago
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9 Days Ago
Only using the steering wheel resets lastUsed timer for decay purposes, not just being aboard.
9 Days Ago
Bunch of GC fixes for the boat building UI now it's not just for debugging...
10 Days Ago
Remove unused client-only audio syncvar incase it's messing with the syncvars (steering wheel visual issue)
10 Days Ago
Merge from main
10 Days Ago
Merge from main. Bump displayingBoxStorage to 222 to fix protobuf conflict.
28 Days Ago
GetWorldVelocity of the boat once instead of for every block
28 Days Ago
Only check against other hull blocks, not all blocks. Don't run UpdateSplashFx at all on non hull blocks. 1.85ms to 0.65ms in a quick test with 6 simple boats. Stiil seems to function ok.
28 Days Ago
Additional profiling for boat water effects
29 Days Ago
Testing re-adding rendererbatch to boat pieces
29 Days Ago
Missed file
29 Days Ago
Remove the anti vehicle damage protection from BlockPlayerBoatWood protection properties.
29 Days Ago
Merge from boat_repair_fixes
29 Days Ago
Merge repair costs from both block costs (hull/non-hull) so we don't get multiple entries in repair UI.
30 Days Ago
merge from boat_optim
30 Days Ago
merge from naval_update
30 Days Ago
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30 Days Ago
merge from naval_update
30 Days Ago
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30 Days Ago
merge from naval_update
30 Days Ago
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