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6,003 Commits over 2,253 Days - 0.11cph!

Today
Merge from parent
Yesterday
merge from boat_building
Yesterday
Fix compile error in SocketMod_Anchor
Yesterday
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
Yesterday
Disable RendererBatch for any doors or windows added to boats.
Yesterday
merge from naval_update
Yesterday
Merge from parent
Yesterday
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
Yesterday
Move boat related socket scripts to a Boats subfolder now there's a few of em
Yesterday
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
2 Days Ago
merge from boat_building
2 Days Ago
Can't push anchored boats...
2 Days Ago
merge from boat_building
2 Days Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
2 Days Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.
2 Days Ago
merge from boat_building
2 Days Ago
Unfuck
2 Days Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
2 Days Ago
Merge from refactor_creation
3 Days Ago
Remove double call to cache parts when loading. Fix trigger issue.
3 Days Ago
Combine create and load init, remove now redundant duplicated code.
3 Days Ago
wip cleaning up creation code
3 Days Ago
No need to cache saild wind blocked status if not lowered
3 Days Ago
Boat-shape scoring initial testing
3 Days Ago
Merge from parent
3 Days Ago
Merge from volume_checks
3 Days Ago
Merge from volume_checks
3 Days Ago
Remove debug drawing
3 Days Ago
Setup remaining blocks
3 Days Ago
merge from boat_building
4 Days Ago
More setup and experimenting.
4 Days Ago
Remove disabled gameobject from new UI
4 Days Ago
Merge from ui_improvements
5 Days Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
5 Days Ago
wip BBS volume checks
6 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
6 Days Ago
merge from boat_construction_skin
6 Days Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
6 Days Ago
6 Days Ago
Cached missing blocks
6 Days Ago
Component comment fix
6 Days Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
6 Days Ago
Caching fixes. Profiling.
7 Days Ago
Switch at runtime test
7 Days Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
7 Days Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
7 Days Ago
Same for bbb.cs
7 Days Ago
Slight cleanup of bbs