userAdam Wcancel
branchspacechess/main/aiaiaicancel

10 Commits over 0 Days - ∞cph!

7 Years Ago
added AdjacentTeamUnitPenalty, scores down tiles that put you directly next to team mate units (so they're less likely to get AOEd) Increased in-range tile penalty of EnemyRangeTileScorer increase score bonus of HeighTileScorer Increased healer AIAdvancePriority 0.0 -> 0.4f
7 Years Ago
AI tile orderinging fix (orderby->thenby)
7 Years Ago
more AI work
7 Years Ago
more AI cleanup
7 Years Ago
bit of AI cleanup
7 Years Ago
fix for AI advance-move not ignoring tilefall tiles
7 Years Ago
more wip tilefall avoidance AI (will move out of tilefall, won't move in - maybe)
7 Years Ago
rough wip getting AI to move out of tilefall tiles
7 Years Ago
more ai
7 Years Ago
wip AI improvements