branchspacechess/main/replayscancel
20 Commits over 0 Days - ∞cph!
added Protocol.Replays
wip replay creation + recording.
added Squad.GenerateFromTeam.
wip initial replay loading hack test - replay file loaded, teams restored, positioned. Forced replay mode to true so I don't wipe the test replay while I'm testing.
added GameSettings.IsReplay, now used in game init instead of test hardcoded value.
Merged from main.
Disabled proto cmd caching for now.
Replay debug functions.
Removed squad debug spam.
started refactoring/cleaning up replay hack test
added local player ID to replay header.
local games now support any local player ID instead of defaulting to 0.
added SharedShutdown() to GameInstance, runs on client and server.
replay filename generation
match history records now include extra info, map id, replay filename etc.
replay icon only appears if the replay file is available.
clicking replay icon will now load the correct replay file instead of just "test.rep"
removed UIFriendsListButton script that had appeared on player profile (might be what was fucking it for you Alex).
added replay mode to replays, playback/record.
protobuf.
replay command delays, more replay debug logging, more bug chasing
more replay stuff, match history entries now only created for multiplayer matches