branchspaceshooter/main/aicancel
14 Commits over 0 Days - ∞cph!
- More tidy up and annotated Bouncer BT
- Bouncer now activates boost
- EnemyAbilityBoost no longer controls activation/deactivation
- Added ActivateBoost BD task node
- Removed debug nodes and trimmed some unneeded nodes from Bouncer BT
- Bouncer progress
- StopMovement BD node
- Accelerate and StopAccelerating action code
- Started coding some AI conditionals for behaviour trees, now that I kinda know what I'm doing