userAdam Wcancel
branchrust_reboot/main/Snakes/no_corpsecancel

5 Commits over 0 Days - ∞cph!

6 Days Ago
Compile fix
6 Days Ago
Corpse removal timer
6 Days Ago
Snake LOD distance improvements
6 Days Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
6 Days Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.