userAdam Woolridgecancel
branchrust_reboot/main/bradley_scientists_changes/spawn_changescancel

8 Commits over 0 Days - ∞cph!

23 Days Ago
Additional Bradley AI data
23 Days Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
23 Days Ago
More aggressive chase behaviour
23 Days Ago
Add heavy scientists to spawns
23 Days Ago
Logging Refactor
24 Days Ago
Bradley Heavy Scientist prefab & initial setup.
24 Days Ago
Bunch more wip spawn setup/functionality
24 Days Ago
wip spawn handling