branchrust_reboot/main/destructible_boat_wrecks_testcancel
10 Commits over 0 Days - ∞cph!
Remove UseWreckStabilityUpThreshold.
Destroy flagged items and make wreck destructible at the same time (20s)
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Merge from stability_test
Gate behaviour behind new PlayerBoat.DestructibleWrecksEnabled replicated var.
Codegen.
Handle damage redirect for boat specific deployables.
Don't redirect BoatBuildingBlock health info to parent boat if it's a wreck, show the individual block's.
Merge from hackweek test.
Add a DestructibleWreck flag, set it when doors and windows are destroyed. Small refactor.