branchrust_reboot/main/naval_update/boat_healthcancel
3 Commits over 0 Days - ∞cph!
When converting back to editable, apply damage to the blocks that actually took damage, down to a minimum of 1hp. Any extra damage gets rolled over to additional blocks, as much as possible per block, resulting in not having to repair every block on a boat. (unless they all got hit...)
Blocks track damage they've taken