userAdam Wcancel
branchspacechess/main/network_refactorcancel

30 Commits over 0 Days - ∞cph!

6 Years Ago
cleanup
6 Years Ago
refactored the rest of client messages out to handlers
6 Years Ago
ClientMsgHandler ClientConnectionIDHandler JoinedMatchmakingHandler ReceivedMMFDeclinedHandler ReceivedMMFRequestHandler
6 Years Ago
refactored base shit out of ServerMsgHandler to a MsgHandler base class so I can use it for a ClientMsgHandler. Namespace'd all the new server msg handlers to ServerSide
6 Years Ago
refactored message handler stuff so there's only ever one client ID lookup done not one per message handler
6 Years Ago
RequestMMFHandler RequestCancelMMFHandler AcceptMMFHandler DeclineMMFHandler
6 Years Ago
RequestUnlockItemHandler
6 Years Ago
ChatHandler GameCmdHandler
6 Years Ago
RequestJoinMatchmakingHandler RequestCancelMatchmakingHandler
6 Years Ago
ClientReadyHandler
6 Years Ago
ClientMatchInfoHandler
6 Years Ago
RequestLeaderboardHandler
6 Years Ago
made protocol verification work again. more general tidy up in Server/ServerConnection
6 Years Ago
ClithAuthHandler. PlayerID.SetSteamInfo(). Protocol.ReadAndVerify().
6 Years Ago
started refactoring Server.OnReceivedMessage into a propper message handler setup
6 Years Ago
more boot refactoring
6 Years Ago
NetworkManager -> Boot
6 Years Ago
more
6 Years Ago
more
6 Years Ago
more
6 Years Ago
more
6 Years Ago
fixes
6 Years Ago
commit test
6 Years Ago
more
6 Years Ago
more
6 Years Ago
more
6 Years Ago
more
6 Years Ago
NetworkServer -> Server, more refactoring
6 Years Ago
wip moving to Client / ClientConnection and Server / ServerConnection setup
6 Years Ago
branching wip network refactor