branchspacechess/main/network_refactorcancel

30 Commits over 0 Days - ∞cph!

7 Years Ago
cleanup
7 Years Ago
refactored the rest of client messages out to handlers
7 Years Ago
ClientMsgHandler ClientConnectionIDHandler JoinedMatchmakingHandler ReceivedMMFDeclinedHandler ReceivedMMFRequestHandler
7 Years Ago
refactored base shit out of ServerMsgHandler to a MsgHandler base class so I can use it for a ClientMsgHandler. Namespace'd all the new server msg handlers to ServerSide
7 Years Ago
refactored message handler stuff so there's only ever one client ID lookup done not one per message handler
7 Years Ago
RequestMMFHandler RequestCancelMMFHandler AcceptMMFHandler DeclineMMFHandler
7 Years Ago
RequestUnlockItemHandler
7 Years Ago
ChatHandler GameCmdHandler
7 Years Ago
RequestJoinMatchmakingHandler RequestCancelMatchmakingHandler
7 Years Ago
ClientReadyHandler
7 Years Ago
ClientMatchInfoHandler
7 Years Ago
RequestLeaderboardHandler
7 Years Ago
made protocol verification work again. more general tidy up in Server/ServerConnection
7 Years Ago
ClithAuthHandler. PlayerID.SetSteamInfo(). Protocol.ReadAndVerify().
7 Years Ago
started refactoring Server.OnReceivedMessage into a propper message handler setup
7 Years Ago
more boot refactoring
7 Years Ago
NetworkManager -> Boot
7 Years Ago
more
7 Years Ago
more
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more
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more
7 Years Ago
fixes
7 Years Ago
commit test
7 Years Ago
more
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more
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more
7 Years Ago
more
7 Years Ago
NetworkServer -> Server, more refactoring
7 Years Ago
wip moving to Client / ClientConnection and Server / ServerConnection setup
7 Years Ago
branching wip network refactor