4,871 Commits over 2,068 Days - 0.10cph!
RequestLeaderboardHandler
made protocol verification work again.
more general tidy up in Server/ServerConnection
ClithAuthHandler.
PlayerID.SetSteamInfo().
Protocol.ReadAndVerify().
started refactoring Server.OnReceivedMessage into a propper message handler setup
NetworkServer -> Server, more refactoring
wip moving to Client / ClientConnection and Server / ServerConnection setup
branching wip network refactor
silver and gold balancing tweaks from playthroughs
wip rework of the my next match panel for post match stage
bunch of squad editor UI fixes/nre
Fixed bug with camera rotation not being correctly disabled when entering squad editor UI with mouse and re-enabling when exiting the UI with mouse
merged release branch fixes back to main
quick play map view fix for standalone builds
added placeholder title screenshots to what's new headers
merged career creation hang bug fix back from release testing branch
fix for career creation hang
ForceWipe++
What's New Beta 4 definition.
switched biter attack view to PlaceholderAttackView
coin collect fx, audio, floating text and now awards career cash at the end of the match.
coin layer change, max active coin cap of 3
wip collectable coin drop stuff for career mode matches
bug fix for help prompts listening for events when they shouldn't
restored all help prompt IDS and event listeneres
squad editor wip help prompts
coroutine disables chargers trail 0.5 seconds after charge attack not immediately, so it can shrink first.