userAdam Woolridgecancel

11,167 Commits over 3,438 Days - 0.14cph!

Yesterday
WIP proof of concept for automating the entire process after pasting a list of workshop URLs.
2 Days Ago
Only get item schemas once to speed multiple item processing up, and do it during scene bootstrap.
2 Days Ago
Initial support for parsing a list of pasted workshop URLS and finding the matching items
3 Days Ago
Controlling recorder window from code test. Creating target gameobject test.
4 Days Ago
wip hotswap urls
4 Days Ago
Pastable URL support
4 Days Ago
Apply workshop URL skin when starting scene. More tests.
5 Days Ago
Skip apply test
8 Days Ago
Merge from hurt_overlay_changes
8 Days Ago
Merge from main
9 Days Ago
Merge from hood_and_cuffs
9 Days Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
9 Days Ago
Merge from hood and cuffs
9 Days Ago
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9 Days Ago
Rename effects.hurt to effects.hurtoverlay so it doesn't become the default executed console option when trying to hurt yourself
9 Days Ago
Merge from hood_and_cuffs
9 Days Ago
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9 Days Ago
Moved convar to Effects.hurt for consistency with other image effects. Added option to menu UI under Image Effects.
9 Days Ago
HurtOverlay and HurtPunch now respect showBloodOverlay convar so that we can disable just the image effects. (This is in addition to showBlood which already exists and disables the hurt effects but along with other blood particle effects)
9 Days Ago
Added showBloodOverlay convar for hurt image effects. (not implemented yet)
9 Days Ago
Merge from main
10 Days Ago
Merge from hood_and_cuffs
10 Days Ago
Merge from force_mount_opt_out
10 Days Ago
Merge from surrender_gesture_warning
10 Days Ago
Merge from main
11 Days Ago
Added an icon for equip hood radial menu option
11 Days Ago
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11 Days Ago
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11 Days Ago
Compile fix
11 Days Ago
Changed new surrender gesture description to "Warning: Will allow other players to view (but not modify) your inventory" to reflect the new belt locking change
11 Days Ago
Merge from main
12 Days Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
12 Days Ago
Merge from main
12 Days Ago
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16 Days Ago
Potential fix for potential unlock UI bug.
16 Days Ago
MapInterface.IsMapBlockedByHood sentry NRE probable fix
16 Days Ago
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16 Days Ago
Setup for all weapon rack types. Pegs.
16 Days Ago
Force swap seat now works on locked modular cars
16 Days Ago
Adding my test saves
16 Days Ago
Handcuffed players can now be force mounted to code locked cars