userAdam Wcancel

6,047 Commits over 2,284 Days - 0.11cph!

Yesterday
Cherry pick dock and edit fix
Yesterday
Fix FindDockableStation return logic. Fix occasional NRE disconnect with dock and edit.
2 Days Ago
SocketMod_Anchor now checks VehicleLarge during deployment
2 Days Ago
More anchor and sail fixes
2 Days Ago
Anchor and sail fixes
2 Days Ago
Convert remaining blocks to vehicle large
2 Days Ago
Very initial work for testing using VehicleLarge as the only/default layer for boats and their construction, to reduce the need to switch.
2 Days Ago
Steering wheel prefab cleanup
2 Days Ago
merge from boat_building
2 Days Ago
Fixed realm removes after object rework
2 Days Ago
Split netting visuals and collision into separate objects. Lowered both. Decreased placement height of hull blocks.
2 Days Ago
Fix call order when BBS dies, so FinishBuilding can actually work
2 Days Ago
Try and finish building any boat before killing it.
2 Days Ago
Destroy any boat construction when the platform gets destroyed
3 Days Ago
merge from boat_building
3 Days Ago
Merge from parent
3 Days Ago
merge from boat_building
3 Days Ago
Remove displacement from hull pieces
3 Days Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
3 Days Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
3 Days Ago
merge from boat_building
3 Days Ago
merge from new_bbs_volume_checks
3 Days Ago
3 Days Ago
Remove debug drawing
3 Days Ago
Setup bbs required volumes for all relevant boat pieces
3 Days Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
4 Days Ago
Merge from parent
4 Days Ago
Merge from parent
4 Days Ago
Profiling
5 Days Ago
Enable ProvidesParentingTrigger on frame & triangle frame, fixes players getting thrown off boats.
5 Days Ago
Remove some debug log spam
5 Days Ago
Cap push force
5 Days Ago
Fix push option showing all the time
5 Days Ago
Merge from parent
5 Days Ago
BoatBuildingBlock will still initialize supports if its parent is a PlayerBoat. Fixes boats collapsing when editing a boat post load/paste.
5 Days Ago
Don't run ListenServerColliderFix when the child being added to a PlayerBoat is a player. Reduces some of the FPS drop when boarding a large playerboat in Unity editor.
5 Days Ago
Fix client boat building blocks after paste
5 Days Ago
Merge from parent
5 Days Ago
Compile fix
5 Days Ago
merge from boat_building
5 Days Ago
Merged the initial dock & edit test to save us all the hassle of trying to dock boats.
5 Days Ago
Merge from parent
5 Days Ago
Added helper functions to get boat building area player, boat, block and deployable counts. Switched a function which wasn't freeing lists correctly to use the helper functions.
6 Days Ago
Merge from parent
9 Days Ago
Merge from parent
9 Days Ago
merge from boat_building
9 Days Ago
Fix compile error in SocketMod_Anchor
9 Days Ago
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
9 Days Ago
Disable RendererBatch for any doors or windows added to boats.
9 Days Ago
merge from naval_update