userAdam Woolridgecancel

11,190 Commits over 3,438 Days - 0.14cph!

Yesterday
Close the recorder window after completion.
Yesterday
Rename context menu. Support finding deployable item prefabs. Cleaned up batch render process visually (tidily reset rotation, toggle rotation, delays, etc). Strip out blank URLS.
Yesterday
Merge from main
Yesterday
Compile fix
Yesterday
Merge from main
2 Days Ago
Merge from main
2 Days Ago
Merge from sun_direction
2 Days Ago
Added menu option
2 Days Ago
Added the ability to not apply light direction, convar'd.
2 Days Ago
wip/test changes
3 Days Ago
Merge from main
3 Days Ago
Option to stop unity play mode on completion.
3 Days Ago
Option to automatically open the render output root folder in explorer/finder when batch rendering has finished. User definable output fulder name. Added a context menu to open render folder.
3 Days Ago
Automated lighting config can now be enabled/disabled at batch and individual item levels. Put text area for URL pasting at the top of the inspector area.
3 Days Ago
Automate lighting group toggling for each item in the batch render process. Scripts for configuring and enabling/disabling per-item lighting rigs.
4 Days Ago
Removed some spam now I've tracked down issues.
4 Days Ago
Found and fixed cause of repeat skin changes not working.
4 Days Ago
Test scenee
4 Days Ago
Render folder paths and filenames now use the format "ItemName/SkinName/ItemName - SkinName_xxx"
4 Days Ago
Added PrepareScene_PreRecord for init between takes. Zero out Rotation parent for each take.
4 Days Ago
Add my own test duplicate of twitch render scene before I destroy it
4 Days Ago
More batch rendering progress.
5 Days Ago
Merge from parent
8 Days Ago
WIP proof of concept for automating the entire process after pasting a list of workshop URLs.
9 Days Ago
Only get item schemas once to speed multiple item processing up, and do it during scene bootstrap.
9 Days Ago
Initial support for parsing a list of pasted workshop URLS and finding the matching items
10 Days Ago
Controlling recorder window from code test. Creating target gameobject test.
10 Days Ago
wip hotswap urls
10 Days Ago
Pastable URL support
11 Days Ago
Apply workshop URL skin when starting scene. More tests.
11 Days Ago
Skip apply test
15 Days Ago
Merge from hurt_overlay_changes
15 Days Ago
Merge from main
15 Days Ago
Merge from hood_and_cuffs
15 Days Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
16 Days Ago
Merge from hood and cuffs
16 Days Ago
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16 Days Ago
Rename effects.hurt to effects.hurtoverlay so it doesn't become the default executed console option when trying to hurt yourself
16 Days Ago
Merge from hood_and_cuffs
16 Days Ago
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16 Days Ago
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16 Days Ago
Moved convar to Effects.hurt for consistency with other image effects. Added option to menu UI under Image Effects.
16 Days Ago
HurtOverlay and HurtPunch now respect showBloodOverlay convar so that we can disable just the image effects. (This is in addition to showBlood which already exists and disables the hurt effects but along with other blood particle effects)
16 Days Ago
Added showBloodOverlay convar for hurt image effects. (not implemented yet)
16 Days Ago
Merge from main
17 Days Ago
Merge from hood_and_cuffs
17 Days Ago
Merge from force_mount_opt_out
17 Days Ago
Merge from surrender_gesture_warning
17 Days Ago
Merge from main