userAdam Wcancel

7,070 Commits over 2,496 Days - 0.12cph!

3 Hours Ago
Fixed issue allow random position to fall outside of the targeting radius. Reworked to also be more random and less weighted around center of targeting radius.
4 Hours Ago
CR fix
4 Hours Ago
Fix rotation/offset bug now I can actually see what the thrusters are meant to be doing.
5 Hours Ago
Added ConVar.Satellite.show_thruster_effects to toggle editor debug display. Some wip refactor/cleanup.
Today
Thruster UI button tweak to allow for the extra text
Today
Show the thruster effect type in thruster UI when client+server for easier testing. Don't seen anything at all except thruster labels to the client for consistency + security.
Today
Refactor/rename for more obvious separation of targeting and final calculation positions.
Today
Merge from main
Today
▆▍▅▍▋█▋▋▆ ▆▇▋ ▆█▉▊▌▊▆ ▋▉▌▌▌
Today
Merge from shelves_fixes
Today
Slightly tweaked area check positions
Today
Merge from main
Today
Merge from main
Yesterday
Client compile fix.
Yesterday
manifest
Yesterday
Add free fuel servervar for easier testing. Codegen.
Yesterday
Merge from main
Yesterday
Make UI_PremiumModal partial so it doesn't break codegen.
Yesterday
Determine the exact crash location within the radius as soon as target is locked. Initial avoidance wip.
Yesterday
▆▄▍▊▅▇▍ ▌▍▌ ▌█▌▍▄ ▊▌▋▊▌▍▋ █▇ ▋▍█ ▋▆▄▉▆▉▄▊▍ ▇▍▍ ▉▇▅▍█▊ ▌▄▌▅▍ █▌ ▍▇▆▉▊▊ ▌▅▍▅▊ ▍▆▊▍▌ ▇▄▆▍▌▄▉▋▋▄
Yesterday
Merge from main
4 Days Ago
Merge from main
5 Days Ago
Codegen
5 Days Ago
Refactor to cache calculated crash position instead of recalculating it needlessly. Serialze te cached position too.
5 Days Ago
Refactor SatelliteCrash serialization to use it's own new protobuf message too.
5 Days Ago
Codegen/proto
5 Days Ago
Add SatelliteControlComputer protobuf definition. Serialize shit
5 Days Ago
Tweak placeholder remains size/pos/rot
5 Days Ago
Added crash remains prefab/entity script. Hook up to satellite prefab.
5 Days Ago
Setup spawning an impact entity on impact so I can assign one later (crashed satellite version)
5 Days Ago
Shrink/expand thruster actions don't consume fuel if already at min/max. Shrink doesn't do the movement nudge in this situation either.
5 Days Ago
Fix lock trajectory token
5 Days Ago
Delete old SatelliteOrbit prefab
5 Days Ago
Satellite kills players on impact. Added killRadius and debug draw.
5 Days Ago
Fix fuel cells draining in wrong order
5 Days Ago
Merge from main
6 Days Ago
Merge from main
6 Days Ago
Merge from rain_grace_fixes2
6 Days Ago
Add logs back for testing
6 Days Ago
Increase grace period check tick rate
6 Days Ago
Fix grace after restart.
6 Days Ago
Rework/refcactor calcs. Add convar'd initial offset range. This also means the rotate thruster effects will be visible from the go.
6 Days Ago
Merge from main
6 Days Ago
6 Days Ago
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
7 Days Ago
7 Days Ago
merge from rain_grace_fix
7 Days Ago
Fix check
7 Days Ago
Merge from main
7 Days Ago