userAdam Wcancel

7,016 Commits over 2,465 Days - 0.12cph!

2 Days Ago
Compile fix
2 Days Ago
spelt targeting wrong
2 Days Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
2 Days Ago
Merge from main
2 Days Ago
Merge from wb_comfort_range_upgrade
2 Days Ago
Merge from main
2 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
2 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
2 Days Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
2 Days Ago
Merge from main
3 Days Ago
Show faded fuel blocks when consumed instead of hiding them.
3 Days Ago
Merge from lockin
3 Days Ago
FIx map not appearing
3 Days Ago
wip keep locked trajectory visible but allow now control after locking in.
3 Days Ago
Fuel UI tweaks
3 Days Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
3 Days Ago
Initial conversion of fuel count display from just text to blocks.
3 Days Ago
Trigger an explosion at state transition too.
3 Days Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
3 Days Ago
Codegen
3 Days Ago
Merge from main
3 Days Ago
Merge from prototyping
3 Days Ago
Merge from combine
4 Days Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
4 Days Ago
Merge from parent
4 Days Ago
Merge from parent
4 Days Ago
Merge from main
4 Days Ago
Merge from rain_grace
4 Days Ago
Merge from main
4 Days Ago
Remove log
4 Days Ago
Move init somewhere more relevant
4 Days Ago
Comment
4 Days Ago
Merge from main
5 Days Ago
Quick refactor
5 Days Ago
5 Days Ago
Combine both entiities
5 Days Ago
wip rain grace period
5 Days Ago
Merge from main
6 Days Ago
Bunch more rework/refactor
6 Days Ago
Renames
6 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
6 Days Ago
Quick refactor
6 Days Ago
Manifest
6 Days Ago
Codegen
6 Days Ago
Bunch of compile fixes
6 Days Ago
Merge from main
6 Days Ago
Merge from main
18 Days Ago
merge from workbench_upgrades