userAdam Wcancel

7,033 Commits over 2,465 Days - 0.12cph!

6 Hours Ago
Merge from rain_grace_fixes2
Today
Add logs back for testing
Today
Increase grace period check tick rate
Today
Fix grace after restart.
Today
Rework/refcactor calcs. Add convar'd initial offset range. This also means the rotate thruster effects will be visible from the go.
Today
Merge from main
Today
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
Today
merge from rain_grace_fix
Today
Fix check
Today
Merge from main
Yesterday
Yesterday
Merge from parent
Yesterday
Merge from main
Yesterday
Fix broken meta file for blue noise 64px, 38
Yesterday
merge from main
5 Days Ago
Compile fix
5 Days Ago
spelt targeting wrong
5 Days Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
5 Days Ago
Merge from main
5 Days Ago
Merge from wb_comfort_range_upgrade
5 Days Ago
Merge from main
5 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
5 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
5 Days Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
5 Days Ago
Merge from main
6 Days Ago
Show faded fuel blocks when consumed instead of hiding them.
6 Days Ago
Merge from lockin
6 Days Ago
FIx map not appearing
6 Days Ago
wip keep locked trajectory visible but allow now control after locking in.
6 Days Ago
Fuel UI tweaks
6 Days Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
6 Days Ago
Initial conversion of fuel count display from just text to blocks.
6 Days Ago
Trigger an explosion at state transition too.
6 Days Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
6 Days Ago
Codegen
6 Days Ago
Merge from main
6 Days Ago
Merge from prototyping
6 Days Ago
Merge from combine
7 Days Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
7 Days Ago
Merge from parent
7 Days Ago
Merge from parent
7 Days Ago
Merge from main
7 Days Ago
Merge from rain_grace
7 Days Ago
Merge from main
7 Days Ago
Remove log
7 Days Ago
Move init somewhere more relevant