userAdam Wcancel

6,941 Commits over 2,526 Days - 0.11cph!

3 Days Ago
Harvestable wreckage setup - remains too hot to harvest until crates also cool
3 Days Ago
Merge from PMM
3 Days Ago
Set the satellite remains to use the mesh as a collider for now
3 Days Ago
Merge from gameplay
3 Days Ago
Switch cooldown to use game hours not real minutes. Switched it to a range (satellite.cooldown_hours_min to satellite.cooldown_hours_max) and set it to 12-16 hours.
3 Days Ago
Increase descent time from 5 minutes to 10 minutes.
3 Days Ago
Remove old placeholder gibs (heli stuff) code and prefabs.
3 Days Ago
Switch ItemAmount to ItemAmountRanged for computer powerup cost list. Powerup cost is now 6-12 tech trash instead of a constant 10.
3 Days Ago
Bump thruster distance from 100 to 200
3 Days Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
3 Days Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
3 Days Ago
Merge from PMM
4 Days Ago
Hook up particles to stage based inspector references for later. Realm remove particles server-side
4 Days Ago
LOD / distance fixes. Clamp satellite.descent_seconds to min of 60 seconds as it needs this long for correct transitions
4 Days Ago
LOD/fake render setup for new stuff
4 Days Ago
Enable model
4 Days Ago
Fixes
4 Days Ago
Re-add to prefab
4 Days Ago
Debug rendering for directions
4 Days Ago
Rotate impact effect to match satellite travel direction
4 Days Ago
Merge from PMM
4 Days Ago
Comment purge/cleanup
4 Days Ago
When the raycast checks are enabled, also store the first height map success result, and fall back to that if need be.
4 Days Ago
Add terrain raycast checks, default off, behind a convar.
4 Days Ago
Merge from satellite_crash
4 Days Ago
Fixed a bug in satellite.launch
4 Days Ago
merge from satellite_crash
4 Days Ago
Satellite.launch now includes trhe usual debug rendering for target location.
4 Days Ago
Merge from satellite_crash
4 Days Ago
Codegen
4 Days Ago
Merge from satellite_crash
4 Days Ago
Merge from PMM
4 Days Ago
Merge from crash_fix
5 Days Ago
Default satellite client positioning changes to off. Default flat land serverside gating on.
5 Days Ago
Crash fixes/tweaks/wip
5 Days Ago
GetExtrapolationTime tweak
5 Days Ago
Remove old placeholder explosion/effect, use new one.
5 Days Ago
merge from satellite_crash
5 Days Ago
Moved fuel counts to convars
5 Days Ago
Merge from recyclebin_storage
5 Days Ago
Merge from main
5 Days Ago
Merge from PMM
7 Days Ago
WIP industrial crafter support
7 Days Ago
Merge from main
7 Days Ago
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
7 Days Ago
Rework satellite loot setup to be inspector driven
7 Days Ago
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
7 Days Ago
Merge from satellite_crash
7 Days Ago
S2P launch site to get control computer changes
7 Days Ago
Enable saving on static control computer