userAdam Wcancel

7,016 Commits over 2,465 Days - 0.12cph!

Yesterday
Compile fix
Yesterday
spelt targeting wrong
Yesterday
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
Yesterday
Merge from main
Yesterday
Merge from wb_comfort_range_upgrade
Yesterday
Merge from main
Yesterday
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
Yesterday
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
Yesterday
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
Yesterday
Merge from main
2 Days Ago
Show faded fuel blocks when consumed instead of hiding them.
2 Days Ago
Merge from lockin
2 Days Ago
FIx map not appearing
2 Days Ago
wip keep locked trajectory visible but allow now control after locking in.
2 Days Ago
Fuel UI tweaks
2 Days Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
2 Days Ago
Initial conversion of fuel count display from just text to blocks.
2 Days Ago
Trigger an explosion at state transition too.
2 Days Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
2 Days Ago
Codegen
2 Days Ago
Merge from main
2 Days Ago
Merge from prototyping
2 Days Ago
Merge from combine
3 Days Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
3 Days Ago
Merge from parent
3 Days Ago
Merge from parent
3 Days Ago
Merge from main
3 Days Ago
Merge from rain_grace
3 Days Ago
Merge from main
3 Days Ago
Remove log
3 Days Ago
Move init somewhere more relevant
3 Days Ago
Comment
3 Days Ago
Merge from main
4 Days Ago
Quick refactor
4 Days Ago
4 Days Ago
Combine both entiities
4 Days Ago
wip rain grace period
4 Days Ago
Merge from main
5 Days Ago
Bunch more rework/refactor
5 Days Ago
Renames
5 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
5 Days Ago
Quick refactor
5 Days Ago
Manifest
5 Days Ago
Codegen
5 Days Ago
Bunch of compile fixes
5 Days Ago
Merge from main
5 Days Ago
Merge from main
17 Days Ago
merge from workbench_upgrades