4,871 Commits over 2,068 Days - 0.10cph!
Squad editor can now be started in a career editor mode, which blocks exit, auto hides map list and gets passed the next player LeageuFixture.
basics of a unit home/away kit colour matrix tool
CareerTeamDatabase now assigns team kit IDs at career creation.
CareerTeam now has a KitID and serializes it with saves.
Career matches now apply kits.
wip team kit stuff: proto/networking/local
career mode squad editor NRE fixes.
can now press TAB to switch between current and previous career mode tabs.
next player fixture gets cleared after it's played (before the next week is started).
career mode squad editor loads into the correct map for the upcoming match.
Fixtures generator now assigns map ids to player fixtures.
CareerController passes map id to career matches.
more squad editor career integration.
added mapID to LeagueFixture/protobuf, serialize it.
started integrating squad editor into career mode
career welcome screen now only shows when creating a new career, not after loading.
CareerController now auto hides career UI root before loading/creating a career and shows it again after.
Advance button now correctly reflects saved week step after loading a career.
renamed nickname headers in UI
tem and unit name list regex fix
unit and team name databases only init'd when crating a new career save.
unit nicknames now picked from a text file.
added unit nicknames list of 1600 male/female nicknames, formatted it.
added UnitNicknames which reads unit nicknames from a text file and can return a randomised list of X nicknames
Team name list now read from a text file.
match outcome unit lists now shows unit nicknames instead of unit types
market list prefabs/code updated to have unit nicknames
unit nickname column added to unit headers / team unit list prefab / code
renamed unit name to unit type in unit list prefabs and code
added KitDatabase.
removed UnitView team colour properties.
Blue.Kit and Orange.Kit set to previous team colours, used for teams as normal.
Old team colour function now calls new kit application function.
career mode market list now uses orange portraits to make them standout from the roster list ones
renamed unit tab roster tab in ui and code
career and market serialization fixes
entering career mode checks for an existing career save and loads it, otherwise creates a new save.
career mode now saves.
next player fixture gets set after career load
league, fixtures, results deserialization
CareerTeamDatabase deserialzes teams and relinks units to teams from ids.
started career deserialization
added ProtoCol.CareerVersion, serialize it into new career file saves
career market serialization
more career proto/serialization
more career mode serialization
wip career mode serialization.
added protobuffer defs for CareerUnit, CareerTeam, Finance, CashTransaction
started refactoring some charge code out to be reusable for any kind of knockback/push/charge attack
mac unity useprefs ignore
merged to release for steam
durability bar values fix