branchspaceshooter/main/tempmaincancel
3 Commits over 0 Days - ∞cph!
- Deleted old floor_triggered_turret prefab and replaced with Floor_Hatch_Triggered (minus a turret child)
- Removed all turrets from the Factory tileset and updated prefabs
- TT_Laser can now specify how many times to warning flash before activating laser
- Made a laser script that raycasts to position and scale laser beams according to surroundings
- Made a quad laser turret and test scene