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branchsbox-foundry/inventory-rewritecancel

7 Commits over 0 Days - ∞cph!

1 Year Ago
Max stack size of 64 like that one popular video game Dragged inventory item UI shows thumb Inventory UI tweaks, resize inventory to 40 + 10 slots
1 Year Ago
Add `GameUtil` class Implement `Container.Add()`, `Container.FindFirstSlot()`, `Container.Move()`, write docs & import them using <include ...>
1 Year Ago
Hook up inventory UI
1 Year Ago
Slot can access private members on Container, all mutative operations are documented as such and call Game.AssertServer()
1 Year Ago
Start refactoring into Container, handles networking for all contained Slots Containers have IDs, have "ownership" over slots Containers can have names, implement FindFirstEmptySlot, Add, store all containers inside static list on server
1 Year Ago
Convert everything to use nullables
1 Year Ago
Enable nullables, treat all nullability warnings as errors