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100 Commits over 92 Days - 0.05cph!

3 Months Ago
Jeep: oversteer less, override mass center to prevent pulling slowly to the right
3 Months Ago
Update aspect when it changes
3 Months Ago
Water material tweaks Planar reflections use static resolution (128 by default) multiplied by aspect, should help for high res displays
3 Months Ago
Delete this unused camera
3 Months Ago
Can't use atmosphere sky, doesn't render in anything but main camera? Enable planar reflections for water
3 Months Ago
hc1water more closely matches s1 water - remove foam, use planar reflections
3 Months Ago
Oman fog / lighting adjustments
3 Months Ago
Jeep sets on fire at half health
3 Months Ago
Revert "Jeep tries to stay upright" This reverts commit 248a5eae6855cd64846b623362d22696dc5d17fa.
3 Months Ago
Improved jeep handling Jeep tries to stay upright
3 Months Ago
Improve water shader Code for planar reflections Delete this seemingly unused camera Scene setup for planar reflections, disabled otherwise everyone will complain about how shit the game runs
3 Months Ago
Basic water shader, will improve in a bit Add foam, make ocean shader look vaguely like water Disable vertex anim for now
3 Months Ago
Make these two windmills static otherwise they fall through the map
3 Months Ago
Vehicle exit volumes
3 Months Ago
Apply surface friction to wheels Dirt road surface, more friction than grass etc
3 Months Ago
Add a second jeep on the other side of the map for testing
3 Months Ago
Network jeep Ownership only necessary for driver
3 Months Ago
Tighten steering and suspension up slightly again, I went overboard
3 Months Ago
Make VehicleInputState a reference type If the vehicle has no driver then reset input state
3 Months Ago
Rotate wheels individually
3 Months Ago
Tweak suspension, give wheels render models (looks bit shit right now) Slap IsProxy where it makes sense to do so
3 Months Ago
Wheels ignore player Make suspension less stiff VehicleInputState.CreateFromLocal()
3 Months Ago
Remove log
3 Months Ago
More handling adjustments, try to match bf4 Boost key
3 Months Ago
Make accel/braking rate properties, jeep accelerates faster but has slower top speed
3 Months Ago
Proportional friction force, prevents wobbling Remove force gizmos Tweak handling Reversing
3 Months Ago
Wheel gizmo Adjust and balance wheels Add steering, jeep drives properly
3 Months Ago
Jeep drives, stick it in cq_oman for quick testing
3 Months Ago
Initial jeep vehicle (won't drive properly yet)
6 Months Ago
Show icon next to party members in scoreboard
6 Months Ago
Don't tint team icons for buy zones on minimap
6 Months Ago
Use new team logos & banners New team colors
6 Months Ago
Don't shrink chatbox items Toast draws over nametags
6 Months Ago
Scale equipment icons down inside buy menu Display defuse kit icon in bottom right if player has one in inventory
6 Months Ago
Scale playerrole so it sits in line with other elements
6 Months Ago
Killfeed padding tweak
6 Months Ago
Scoring for bomb planter
6 Months Ago
Implement score for defuser, defusing team, and planting team (but not planter yet)
6 Months Ago
Different toast types for team wins
6 Months Ago
Update defuse kit owned status correctly
6 Months Ago
Update vitals on life state change
6 Months Ago
Center scoreboard correctly
6 Months Ago
Shared css class for elements with dynamic visibility (e.g. scoreboard, toasts, buy menu)
6 Months Ago
Move MarkerSystem out of canvas
6 Months Ago
Tweak chatbox, align everything in one row and show player team colors
6 Months Ago
Show bomb in round state display if it's planted
6 Months Ago
Replace helmet icon Widen round score counters so that they don't wrap after 10 rounds
6 Months Ago
Fix overlapping UI elements
6 Months Ago
Fix NRE in kill feed Move full-screen overlays outside HUD canvas, so they can actually cover the whole screen (instead of being limited to 16:9)
6 Months Ago
Reset armor & helmet status on respawn