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100 Commits over 92 Days - 0.05cph!

29 Days Ago
Jeep: oversteer less, override mass center to prevent pulling slowly to the right
29 Days Ago
Update aspect when it changes
29 Days Ago
Water material tweaks Planar reflections use static resolution (128 by default) multiplied by aspect, should help for high res displays
29 Days Ago
Delete this unused camera
29 Days Ago
Can't use atmosphere sky, doesn't render in anything but main camera? Enable planar reflections for water
29 Days Ago
hc1water more closely matches s1 water - remove foam, use planar reflections
30 Days Ago
Oman fog / lighting adjustments
30 Days Ago
Jeep sets on fire at half health
30 Days Ago
Revert "Jeep tries to stay upright" This reverts commit 248a5eae6855cd64846b623362d22696dc5d17fa.
30 Days Ago
Improved jeep handling Jeep tries to stay upright
30 Days Ago
Improve water shader Code for planar reflections Delete this seemingly unused camera Scene setup for planar reflections, disabled otherwise everyone will complain about how shit the game runs
31 Days Ago
Basic water shader, will improve in a bit Add foam, make ocean shader look vaguely like water Disable vertex anim for now
31 Days Ago
Make these two windmills static otherwise they fall through the map
31 Days Ago
Vehicle exit volumes
31 Days Ago
Apply surface friction to wheels Dirt road surface, more friction than grass etc
31 Days Ago
Add a second jeep on the other side of the map for testing
31 Days Ago
Network jeep Ownership only necessary for driver
31 Days Ago
Tighten steering and suspension up slightly again, I went overboard
31 Days Ago
Make VehicleInputState a reference type If the vehicle has no driver then reset input state
31 Days Ago
Rotate wheels individually
31 Days Ago
Tweak suspension, give wheels render models (looks bit shit right now) Slap IsProxy where it makes sense to do so
31 Days Ago
Wheels ignore player Make suspension less stiff VehicleInputState.CreateFromLocal()
31 Days Ago
Remove log
31 Days Ago
More handling adjustments, try to match bf4 Boost key
32 Days Ago
Make accel/braking rate properties, jeep accelerates faster but has slower top speed
32 Days Ago
Proportional friction force, prevents wobbling Remove force gizmos Tweak handling Reversing
32 Days Ago
Wheel gizmo Adjust and balance wheels Add steering, jeep drives properly
32 Days Ago
Jeep drives, stick it in cq_oman for quick testing
32 Days Ago
Initial jeep vehicle (won't drive properly yet)
3 Months Ago
Show icon next to party members in scoreboard
3 Months Ago
Don't tint team icons for buy zones on minimap
3 Months Ago
Use new team logos & banners New team colors
3 Months Ago
Don't shrink chatbox items Toast draws over nametags
3 Months Ago
Scale equipment icons down inside buy menu Display defuse kit icon in bottom right if player has one in inventory
3 Months Ago
Scale playerrole so it sits in line with other elements
3 Months Ago
Killfeed padding tweak
3 Months Ago
Scoring for bomb planter
3 Months Ago
Implement score for defuser, defusing team, and planting team (but not planter yet)
3 Months Ago
Different toast types for team wins
3 Months Ago
Update defuse kit owned status correctly
3 Months Ago
Update vitals on life state change
3 Months Ago
Center scoreboard correctly
3 Months Ago
Shared css class for elements with dynamic visibility (e.g. scoreboard, toasts, buy menu)
3 Months Ago
Move MarkerSystem out of canvas
3 Months Ago
Tweak chatbox, align everything in one row and show player team colors
3 Months Ago
Show bomb in round state display if it's planted
3 Months Ago
Replace helmet icon Widen round score counters so that they don't wrap after 10 rounds
3 Months Ago
Fix overlapping UI elements
3 Months Ago
Fix NRE in kill feed Move full-screen overlays outside HUD canvas, so they can actually cover the whole screen (instead of being limited to 16:9)
3 Months Ago
Reset armor & helmet status on respawn