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10 Commits over 31 Days - 0.01cph!

1 Year Ago
VR component cleanup, update VR test scene - Renamed components to better reflect their functions, dropped Component suffix - Drop update types - I can't think of a reason why you *wouldn't* want these to update constantly, but feel free to tell me if I'm being dumb - Comment everything for when our editor UI shows this stuff
1 Year Ago
Tracked pose component has "Use Relative Transform" property
1 Year Ago
Basic skeletal pose component - only works with Alyx hands, needs some more thought https://files.facepunch.com/alexguthrie/1b1311b1/vrmonitor_2IaktVphKK.png Remove unused UseRelativeTransform from tracked pose component
1 Year Ago
Squash commit of VR components from vr branch
1 Year Ago
Hand model offset
1 Year Ago
VR anchor component Tracked pose component cleanup
1 Year Ago
Update flags Fix a bunch of TrackedPoseComponent blunders, add tests for left/right hands
1 Year Ago
Tracked pose component Test player
1 Year Ago
Initial VR test scene
1 Year Ago
Add TargetEye property to camera component