branchrust_reboot/main/naval_update/modular_boat_soundscancel
17 Commits over 0 Days - ∞cph!
merge from main/naval_update
minor steering wheel sound tweaks
play a sound when finishing building from the steering wheel
modular boat engine reverse sound
play deploy effect when rotating sail
only play water sounds if modular boat is actualy in the water
modular boat sinking and ambient low health sounds
tentative cannon reload sounds (still some weirdness with an animation event firing when it shouldn't be)
cannon fuse sound
merge from main/naval_update
merge from main/naval_update
sound import setting tweaks
Add physics impact/lurch sounds to modular boats
Remove brute-force client side cached data update
merge from main/naval-Update
merge from main/naval_update/boat_plank_sounds
merge from main/naval_update/boat_wheel_sounds
sounds for most of the modular boats and related deployables (few bits still WIP)