1,133 Commits over 3,653 Days - 0.01cph!
radtown music missing files
add a little spice to the blunderbuss gunshot
fix viewmodel anim sounds not playiing during ADS
high caliber revolver sounds
add 30s sound track preview audio files
soft bush rustle sounds have faster falloff
blunderbuss viewmodel anim sounds
bike gear click fall off range tweak
Fix incorrect spatialization setting on pedal bike coasting gear clicks
disable ambeint sounds on travelling vendor turrets
handcuff sounds
set correct inventory handling sounds on prisoner hood
remove ambient sound from travelling vendor vending machines
fire arrow viewmodel/flight sounds
unique sounds for HV rockets
fix one more case where audiosource spread could be end up being set incorrectly
Make sure EffectParentToWeaponBone calls BroadcastOnParentDestroying so gunshots finish playing when switching weapons
Fix EffectAudioPerspectiveSwitcher only modifying the first SoundPlayer on an effect prefab
fix custom spread curves being stomped when initializing sounds (fix for stereo spread weirdness w/ harbor cranes/gunshots)
retro tool cupboard sounds
cargo ship harbor docking/crane/container sounds
military flamethrower sounds
minigun spin + gunshot sound WIP
tutorial end cinematic audio tweaks
tutorial end cinematic mixdown tweak
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tutorial end cinematic audio tweaks
tutorial end cinematic audio pass
metal detector sounds
shovel sounds
dragon rocket launcher sounds
large backpack sound tweak