userAlex Rehbergcancel
reporust_rebootcancel

1,029 Commits over 2,983 Days - 0.01cph!

3 Days Ago
Tighten up AudioImportAnalyzer thresholds for ogg/streaming/etc Update AudioClip import settings using new AudioImportAnalyzer settings
3 Days Ago
music import setting tweaks
4 Days Ago
NPCs can specify separate SoundDefinitions to use for idle footsteps NPC idle foosteps are occludable Set up horse idle footsteps
8 Days Ago
Set up inventory handling sounds on industrial items
8 Days Ago
Fix industrial deployable sounds not receiving occlusion
9 Days Ago
industrial deployable deploy sounds
14 Days Ago
Sounds for industrial crafter, industrial conveyor, electric furnace, and pipe tool
31 Days Ago
disable xmas music
51 Days Ago
fix snowball gun inventory handling sounds
51 Days Ago
reapply present drop open/close sounds
51 Days Ago
candy cave entrance ambience
51 Days Ago
fix reverb in candy cave entrance
51 Days Ago
candy cave and present drop open/close sounds
51 Days Ago
missing changes from xmas music commit
51 Days Ago
candy cave ambience & reverb settings
51 Days Ago
xmas music
2 Months Ago
gingerbread footsteps, impacts, and crumble sounds
2 Months Ago
toggle sounds for flashlight and laser attachments
3 Months Ago
Fix trumpet b3 start pitch being off by 1 semitone
3 Months Ago
glock 3p reload sound fix
3 Months Ago
caboose movement sound
3 Months Ago
blackjack machine sounds
3 Months Ago
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4 Months Ago
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4 Months Ago
volume & voice limiting tweaks for inventory UI sounds
4 Months Ago
lumberjack/concrete tool attack & impact sounds
4 Months Ago
prototype 17 gunshot sound
4 Months Ago
updated inventory item handling sounds
5 Months Ago
vent door open/close sounds (small radius)
5 Months Ago
merge from main/sound-misc-aug2022
5 Months Ago
merge from main
5 Months Ago
server compile fix
5 Months Ago
merge from main
5 Months Ago
fix discontinuity at start of reactive target bullseye sound
5 Months Ago
add default armor break sound
5 Months Ago
modular car lift destroy sound
5 Months Ago
recycler open/close sounds
5 Months Ago
merge from main
5 Months Ago
static monument lift sounds
6 Months Ago
merge from main
6 Months Ago
update reactive target raise/lower sounds and trigger them from anim events
6 Months Ago
nailgun attack is quieter
6 Months Ago
distant gunshots are more muffled and reverberant
6 Months Ago
merge from main
6 Months Ago
nailgun plays correct 3p reload sounds
6 Months Ago
fix underwater state not updating correctly in MixerSnapshotManager
6 Months Ago
fix bradley engine sounds not revving until tread animator is in range
6 Months Ago
locomotive engine & movement sounds
6 Months Ago
gunshot crossfade distance tweaks