327 Commits over 486 Days - 0.03cph!
Remaining batch of Owl anims
Added all anim events, clips, rig & optimisation settings
TENN - 15 portrait anims
Elvis lose portrait anim
Updated Owl character select camera prefab
Updated Owl serve walk loops
Fixed issue with Igor blendshapes snapping on intro, removed old anims
Updated Elvis portrait lose anim
Added Elvis portrait anims
Added Elvis portrait anim + meta
Added rig test anims for Owl
Re-exported Owl character & anim set with updated hierarchy
Re-exported Mavis character & anim set with updated hierarchy
Mavis - flying forehand stand
Mavis flying run north/south & ready
Mavis flying backhand stand
Mavis flying anims - batch 1
Mavis flying anims - batch 2
Mavis flying anims - final batch
code change to Mavis config file
Re-exported Lion-El anim set & character fbx, updated .metas
Updated Mavis smash, removed jolty movement on motion bone
Cowboy character
Forehand anim
racket files & anims
Cowboy backhand anim + updated forehand meta
Cowboy - select breathe & ready anim
Cowboy - serve walks, breathe & clips
Cowboy - forehand stretch & body anims
Cowboy - backhand body & stretch anims + anim events
Cowboy - Forehand volley stand, body & stretch anims + meta
Cowboy - backhand volley stand, body & stretch anims + metas
Cowboy - north east & north west run anims + .meta
Cowboy - south & south east run anims +.meta
Cowboy - south west & west run anims +.meta
Igor forehand & backhand stand 'hold' anims +.meta
Owl forehand & backhand stand 'hold' anims +.meta
Cowboy - Added win & lose anim
Owl - Updated forehand stand, changed events
Cowboy - Added death anim
Owl - Forehand & backhand stand update
Cowboy - Added smash anim
Added source prototype six shooter special move anims
Owl - Special move flap anim
Owl - special move update
Cowboy - forehand dive + clips
Igor - smash with Y translation + clips & events