329 Commits over 486 Days - 0.03cph!
Dreadora - block out forehand/backhand anims
Dreadora - Added select breathe & 1st pass ready anim
Dreadora - Added skeleton & Lod to character fbx
Added racket meshes & textures
Owl - Lod added to character fbx
Igor - updated hit anim ( no longer backflips)
Added additional hit anims to try out
TENN-15 - Lod added to character fbx
Lion-El - Lod added to character fbx
Elvis - Lod added to character fbx
Mavis - Lod added to character fbx
Mavis - Serve walk issue fix & re-export
deleted old lod2 Igor mesh
Igor - updated character.fbx to contain main & lod mesh, renamed base mesh
Mavis - updates to serve walk ( now travels further) & fixed clipping issues with ball
TENN - updates to serve walk ( now travels further) & fixed clipping issues with ball
Igor - Added skinned LOD2 mesh
Cowboy - updated smash, added body & stretch
updated serve walks ( now travels further)
Lion-El - Serve walk updates ( travels further)
Elvis - Serve walk updates ( travels further)
Updated all serve based anims to hold scaled up ball correctly
Igor - Improved serve walk ( travels further), fixed ball intersecting racket on all serve anims
Owl - Fixed hand flipping on forehand anim
TENN-15 - smash anims + clips
Owl - improved serve walks ( translates further, added outros & hooked up to player controller)
Elvis - forehand dive ( transX can be scaled f8-18 )
backhand dive ( transX can be scaled f9-19 )
Mavis - fixed issues with smash anims
Elvis - Smash main update, added smash body & stretch
Cowboy - character selected anim
Mavis - smash updates
Owl - smash body, stretch anims, updates to main smash
Lion-EL - smash body & stretch anims, main smash update + .meta
Mavis - smash body & stretch anims + clips ( wip)
Cowboy - smash
Cowboy - forehand dive meta update
Cowboy - backhand_dive + clips
Igor - smash body & stretch anims
Igor - smash with Y translation + clips & events
Cowboy - forehand dive + clips
Owl - special move update
Owl - Special move flap anim
Cowboy - Added smash anim
Added source prototype six shooter special move anims
Owl - Forehand & backhand stand update
Cowboy - Added death anim
Owl - Updated forehand stand, changed events
Cowboy - Added win & lose anim
Owl forehand & backhand stand 'hold' anims +.meta
Igor forehand & backhand stand 'hold' anims +.meta
Cowboy - south west & west run anims +.meta
Cowboy - south & south east run anims +.meta
Cowboy - north east & north west run anims + .meta
Cowboy - backhand volley stand, body & stretch anims + metas
Cowboy - Forehand volley stand, body & stretch anims + meta
Cowboy - backhand body & stretch anims + anim events
Cowboy - forehand stretch & body anims
Cowboy - serve walks, breathe & clips
Cowboy - select breathe & ready anim