userAlex Webstercancel
branchrust_reboot/main/Minigun_2024cancel

14 Commits over 29 Days - 0.02cph!

30 Days Ago
3p minigun - shortened fire anim to be more responsive
30 Days Ago
added camera animation to deploy and admire anims
30 Days Ago
set up viewmodel renderer script with ammo belt materials included
31 Days Ago
fixed outline not appearing on worldmodel when dropped
31 Days Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
31 Days Ago
setup wider idle stance for 3p minigun
31 Days Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
31 Days Ago
- fixed issue with 3p anims being submerged - updated clip naming
31 Days Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
38 Days Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
2 Months Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup
2 Months Ago
minigun prefabs wip
2 Months Ago
minigun prefabs wip
2 Months Ago
Minigun folder setup wip