branchrust_reboot/main/Minigun_2024cancel
14 Commits over 29 Days - 0.02cph!
3p minigun - shortened fire anim to be more responsive
added camera animation to deploy and admire anims
set up viewmodel renderer script with ammo belt materials included
fixed outline not appearing on worldmodel when dropped
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
setup wider idle stance for 3p minigun
removed ironsight nodes from vm prefab as they're not needed & confusing
- fixed issue with 3p anims being submerged
- updated clip naming
Minigun updates:
- vm animator edits
- fixed issues with admire triggering
- removed ADS states in animator
- increased barrel spin speed
- added anim event to w_minigun for shell fx
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
minigun wip
- re-exported base viewmodel file (w/ meshes)
- re-exported viewmodel anims
- clip naming updates
- updated masks
- added worldmodel prefab and setup