userAlex Webstercancel
branchrust_reboot/main/Minigun_2024cancel

14 Commits over 29 Days - 0.02cph!

1 Year Ago
3p minigun - shortened fire anim to be more responsive
1 Year Ago
added camera animation to deploy and admire anims
1 Year Ago
set up viewmodel renderer script with ammo belt materials included
1 Year Ago
fixed outline not appearing on worldmodel when dropped
1 Year Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
1 Year Ago
setup wider idle stance for 3p minigun
1 Year Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
1 Year Ago
- fixed issue with 3p anims being submerged - updated clip naming
1 Year Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
1 Year Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
1 Year Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup
1 Year Ago
minigun prefabs wip
1 Year Ago
minigun prefabs wip
1 Year Ago
Minigun folder setup wip