userAlex Webstercancel
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1,162 Commits over 3,045 Days - 0.02cph!

3 Days Ago
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4 Days Ago
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4 Days Ago
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5 Days Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
10 Days Ago
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10 Days Ago
dog animator & anim updates
12 Days Ago
turning tests, adding layer & param to animator
17 Days Ago
added canter anim
19 Days Ago
Dog -anim updates, re-exported anims with added eyelid bones
19 Days Ago
added trot anim
24 Days Ago
1st pass dog anims and animator
24 Days Ago
adding avatar settings
54 Days Ago
vm molotov cocktail - fix for fingers clipping jar
56 Days Ago
fix for molotov projectile
56 Days Ago
fix for locomotive driver pose, updated ik target for lever
56 Days Ago
re-exported locomotive player anim
59 Days Ago
locomotive updates - Added driver sitting anim - Added pose to player animator - Updated player enum mount poses - Set driver prefab to use new mountpose
59 Days Ago
vm molotov cocktail - 2nd pass anims & animator updates
59 Days Ago
removed unused molotov prefab
59 Days Ago
renamed flashbang and molotov world models to match convention
60 Days Ago
3p molotov anims, entity setup, override controller
2 Months Ago
flashbang,viewmodel update
2 Months Ago
1st pass flashbang.viewmodel
2 Months Ago
vm molotov - 1st pass anim & animator setup with new functionality
2 Months Ago
Fixes for loot wagons, anims for fuel wagons, updated animator with added layer
2 Months Ago
vm molotov cocktail - 1st pass anims, animator, viewmodel prefab
3 Months Ago
vacuum tube anim setup to handle wagons of various heights
3 Months Ago
optimised 3p cardgame anim
3 Months Ago
optimised some 3p reload anims
3 Months Ago
added optimisation to a bunch of mocap anims that had animation compression set to off (includes player inventory anims)
3 Months Ago
vacuum tube anim updates, removed test anim
3 Months Ago
- Replaced mesh in trainyard scene with prefab to get further updates automatically
3 Months Ago
- Updated vacuum tube anims - Added triggers for animator & state changes - Added vacuum tube to vacuum machine prefab
4 Months Ago
vacuum tube 1st pass anims and anim controller
4 Months Ago
HMLMG - reduced pop on ADS attack
4 Months Ago
hmlmg scope attachment fixes
4 Months Ago
vm updates - removed gun moving back on bolt pull - added ADS idle & fire, with reduced movement - setup additional deploy - tweaked original deploy - ammo belt secondary movement refinement - fixed wrist shearing
4 Months Ago
removed unnecessary viewmodel prefab, renamed worldmodel prefab
4 Months Ago
world model prefab setup, item prefab updated to use correct worldmodel prefab
4 Months Ago
renderer setup to use viewmodel script
4 Months Ago
updates to vm attachments and base file, sep ironsights mesh, prefab setup
4 Months Ago
correct positioning for all attachments on player entity, updated anims and animator
4 Months Ago
player anim, entity and world model animator updates, added anims for world weapon, added separate ammo box model and lods, effect setup
4 Months Ago
entity updates
4 Months Ago
added effects folder
4 Months Ago
entity updates (still stuff to resolve)
5 Months Ago
anim updates, rigged world model, override controller, world animator
5 Months Ago
prefab, controller, and anim updates