branchrust_reboot/main/instrumentscancel
97 Commits over 92 Days - 0.04cph!
xylophone player anims and override controller
cowbell holdtype setup - held prefab now using lods, player override controller, initial player anims
flute anims and override controller
tambourine holdtype setup
weapon prefab now using world model
tamborine player overide animator
base idle & play anim
bass holdtype now uses bass model
trumpet holdtype setup with lods,
created override controller and added idle pose
drumkit ik target updates
xylophone player anims and override controller
tambourine - made player and vm shake anims match updated sound
drums - updated position of some ik targets, updated sitting pose on player
adjusted player cowbell position
added vm bass anims, added animator & hooked up to prefab
Added vm strum anims, added logic to controllers, reduced recentlyplayed values
xylophone updates- ik positions, ik curve, player pose
player trumpet anim tweaks
updated vm guitar anims
Added vm jerrycan guitar anims
Added jerrycan vm animator, hooked up in vm prefab
Tambourine updates -
added player shake anim,
updated vm shake anim to match current audio
tambourine vm anims and setup
NRE fix for cowbell & tuba viewmodels
player flute running anim fix
cowbell player anim update
rotated cowbell for player
trumpet and cowbell updates
trumpet viewmodel updates
set instruments with viewmodels to use them
updates to cowbell vm position
tweaked RecentlyPlayedThreshold value on Trumpet
trumpet animator and anim meta updates
guitar viewmodel updates, bass and jerrycan prefabs
cowbell viewmodel, prefab, animator, anims
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tuba world model culling early fix